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Tu-Swift Dreams of Drums

03 Friday Apr 2026

Posted by petersironwood in America, creativity, politics, Uncategorized, Veritas

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AI, creativity, ethics, fiction, language, leadership, legends, myths, philology, psychology, reading, stories, trust, Veritas, writing

Tu-Swift Dreams of Drums.

brown wooden percussion instruments

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Tu-Swift’s lids felt heavy. As they fluttered shut, the strange markings on the hides swam before his eyes. In the distance, he could hear drumming. Drumming. Very pleasant. Very nice. Tu-Swift remembered hearing the drumming as She Who Saves Many Lives intoned a long poem for all of the people. It was a poem about animals, and people, and language. Tu-Swift, like all the Veritas, had memorized it at an early age. He knew the prose version as well. As She Who Saves Many Lives sung the ancient song, one of the braves, Stone Chipper, used sign language to portray the same story. Perhaps from working with stone, he looked like stone. The muscles of his chest, shoulders and arms writhed as he moved from position to position. It had been hard for Tu-Swift to follow as a child.

Now, in his half-dream state, Tu-Swift could slow the playing of the memory and the memory became the dream. He could see the positions that Stone Chipper used. Then, an odd thing happened (as they are wont to do in dreams). The arms of Stone Chipper became sticks. And every time that he moved them into a new position, he heard the voice of She Who Saves Many Lives saying the sounds of the animals. 

brown wolf standing on green grass

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The sounds. Did we steal them? Did we borrow them? How can we steal them? The snake still hisses. The owl still hoots. The bee still buzzes. And before his internal eyes, Tu-Swift saw the snake and the owl and a swarm of buzzing bees all dancing and playing together. Now, they lined up and came toward him. First, the snake flew toward his face hissing – ‘sssssss.’ Just as it reached him, it opened its mouth, sharp fangs, forked tongue, and then the snake veered off. The hoot owl hooted and stretched for Tu-Swift, talons first. The hooting sound became louder and louder: ‘ooooOOOO OOOO!’ But the owl also caromed away. Now, the swarm of bees zipped toward him buzzing all the while. Suddenly, one of the girls Tu-Swift fancied from home, Sooz, appeared before him smiling. Except now she had cat eyes. She said her name, ‘Sooz’,  and nodded to him just as she had when they first met. Now, she did something odd. She waved her right arm into the crook of her left elbow making the sign for snake; then, she quickly turned her hands outward making them into the claws that signified owl and then her fingertips all moved nervously like a swarm of buzzing bees. Now, she flew away from him and as she disappeared into a bright green cloud, she said, “Remember me. Remember Sooz.” 

Tu-Swift muttered in his sleep, “I will Sooz. I will.” 

Shadow Walker chuckled to himself. He looked down to see the fluttering eyes of Tu-Swift who obviously walked now in the shadow world of dreams. He recalled some of the times that Many Paths and Shadow Walker had spoken of each other’s dreams. He had been dreaming of her, in fact, when something inside him told him it was time for him to keep watch and let Tu-Swift sleep. 

Shadow Walker again turned his thought to the girl with the eyes like a cat. She seemed to be telling the truth even though her tale was amazing, if true. Still, she was definitely holding something back. There was something important that she had not yet told them, but he wasn’t sure what it was. Possibly, she herself had done something against the ways of the Veritas. Although…how could she help it if she were stolen as a child? 

Shadow Walker now heard Tu-Swift muttering again, first about drumming, and Cat Eyes, and language. Like all dream mutterings, it made little sense. He would ask him about it upon wakening. Shadow Walker had found that dreams were easily recalled if they were remembered upon waking but seldom recalled if one began the chores of the day. 

Meanwhile, quite oblivious to Shadow Walker, Tu-Swift now found himself dreaming of sitting astride a horse, a giant golden horse. He held ropes in his hands and he could control the horse via these ropes. Jaccim Nohan trotted alongside on another horse and spoke to him in Veritas. They now seemed friends, but that was not surprising in the dream world. Jaccim’s body turned into sticks of firewood, but he continued to talk…although…it wasn’t exactly talking. He was using his stick limbs to form sign language. Yet, Tu-Swift heard it as words spoken in the voice of Jaccim but the words were not ROI but Veritas. He listened to the words and kicked the giant horse firmly but not cruelly and lightly whipped the reins. The giant horse took off galloping up a hill, leapt up into the sky and Tu-Swift was flying atop his horse — sailing through the sky effortlessly though the steady drumming hooves continued even louder than before. 

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Now, Tu-Swift had fallen off his horse into a pit of giant snakes – squeeze snakes – who were going to squeeze him to death. Where was his horse? He tried to slide the snakes off of his arms but they wouldn’t go. They could speak his name! “Tu-Swift! Tu-Swift! Wake up!”  

Tu-Swift shook his head and came awake. Shadow Walker was shaking him. “Wake up! Wake up! War drums. We must go. Now. Wake up!” 

“What? Whose war drums?” Tu-Swift tried to focus but it was difficult. 

Shadow Walker took Tu-Swift’s head in his hands and stared into his vacant eyes. “I don’t know. But it isn’t Veritas! Wake! We must go!” 

At last, Tu-Swift returned to this world and he saw Shadow Walker quickly putting their things together for a quick journey. “What of Cat Eyes and the others?” 

Shadow Walker sighed. “I think we may have to leave them here. Or at least Jaccim. He is too hurt to travel quickly.”

eagle in flight

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Author Page on Amazon

Sci-Fi Scenarios about the Future of AI

Pattern Language for Teamwork and Cooperation: Overview

A Story of Early Work in Human Computer Interaction

The Creation Myth of the Veritas

The Myths of the Veritas: The First Ring of Empathy

The Myths of the Veritas: The Second Book

Where Does Your Loyalty Lie?

What About the Butter Dish?

You Bet Your Life

The Game

Dick-Taters

Labelism

Absolute is not Just a Vodka

Poker Chip

The Ailing King of Agitate

Roar, Ocean, Roar

Imagine All the People…

The Dance of Billions

An Open Sore From Hell

Myths of the Veritas: Many Pains for Many Paths

23 Monday Mar 2026

Posted by petersironwood in America, creativity, management, politics, psychology, Uncategorized, Veritas

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Bohm Dialogue, Democracy, dialogue, discussion, faith, fiction, leadership, life, politics, story, truth

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Many Paths awoke in a start and saw that all around her, there was a rosy glow. Why? Her heart raced when a fire-image crept into her mind. She scrambled up and peered outside. Ah. The rosy glow was merely from an unusually beautiful sunrise. She smiled at herself, happy that the alarm had been false. She looked down at her right hand and noticed the studded club in her hand. She had no recollection of having grabbed it. 

Many Paths suddenly shook her head. She shocked herself to realize that there was a small part of her that was actually sorry it hadn’t been an emergency of some sort. 

{Translator’s Note}: The Veritas were apparently all taught from earliest years to acknowledge seemingly contradictory feelings and then, when conditions permitted, to track down what was going on. It was considered very important not to be living with contradictions of any kind. Factual contradictions, value contradictions, and even emotional contradictions needed to be sorted.  

Failure to resolve or at least understand such conflicts was thought to almost certainly cause problems. From a contradiction of facts, anything can be “proven.” A contradiction of values can lead to vacillation — which is inefficient — as well as breaking trust with others. The Veritas considered the breaking of trust to be a very serious crime. Their whole society, like any free society, was based on trust. Breaking that trust is tantamount to attempting to destroy society. 

A contradiction in feelings did not mean that the tribe member needed to decide which feeling was “correct.” Though they apparently did not have a modern knowledge of anatomy, they were well aware that many parts of our body have muscles arranged in antagonistic pairs. Often feelings are arranged the same way. They considered it important to understand the origins of feelings and then to choose which one to act on based on probable outcomes.

Many Paths quickly realized that a true emergency, a visible enemy, even a necessary evacuation would allow her to do something. And, doing something–anything–would be more pleasant than this incessant waiting. And there were the mutterings. As the days wore on, people looked at her differently. She did not hear any open questioning of her leadership, but when she drew near, she could tell that conversations fell silent or switched to “pleasant” topics. If she were leading them in active battle, they would consider her a more active leader, and she herself would feel as though she was somehow “helping” her tribe reconnect. And, she especially missed Shadow Walker and Tu-Swift. Not knowing whether they were dead or alive or wounded somewhere — these led to extremely unpleasant images and feelings. 

She prepared herself for her day and let it be known that she wished to have a council fire and dialogue that evening. Rather than pretend that everything was wonderful and that her leadership was unquestioned, she thought it better to encourage others to share their ideas about what else might be done. 

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Original Artwork by Pierce Morgan

The rosy glow of the morning gave way to a sweltering day of hazy sunshine. After her own chores were done, she decided to walk among the people and pitch in with their chores and discover what was on their minds individually. She noticed Stone Chipper and his son, Horse Viewer headed back toward the river where Horse Viewer had been the first among the Veritas to see a person standing atop a horse. She thought it worthwhile to quiz them gently when they were back at the precise place where Horse Viewer had first seen those Who Steal Children. Sometimes, people can recall that which first escaped them when they are once again in similar circumstances. Anyway, it would be cool near the creek and Many Paths knew there was a small nearby lake with Pickerel and Arrowhead. She judged it was likely too early to gather the Pickerel seeds but the Arrowhead tubers could be harvested any time. 

They walked in silence for a time. At last they neared the creek and Many Paths said, “Horse Viewer, can you show me where you stood when you first saw the man on the horse?” 

A large, radiant smile lit the small boy’s face. He loped over to a spot near the outlet to the lake. He turned back to the adults, jumped up and down a few times. “Right here! Here’s the spot! I was looking across to there.” 

Many Paths strode up to him quickly. “Can you do me a favor, Horse Viewer? Can you close your eyes, please?” The boy complied as Many Path continued, “Now, can you picture anything else?” 

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“Well,” said the boy without opening his eyes, “there was a kind of rope or strap coming from the mouth of the horse to the hands of the man who stood atop the horse. Although…he didn’t really stand on the horse. He stood on something on the side of the horse. And, the man…the man was wearing a black, hairy mask on the lower part of his face. The man … the man kicked the horse. I think he kicked the horse with his heel into the side of the horse. That’s all I remember.” The boy opened his eyes and stared at Many Paths. 

“Thank you, Horse Viewer. Your memory is good. Can you think of anything else?” 

The boy closed his eyes again, but opened them soon. “No, not really. Except…I couldn’t really see the man very well, but he was … stiff?” 

Many Paths glanced at Stone Chipper and back to the boy. “What do you mean by ‘stiff’?”

Horse Viewer frowned. “I mean. He was riding so fast! He should have been scared or happy or … something… but his face was blank and his body was … stiff … as though he felt neither joy nor fear in riding such a wondrous beast.” 

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Many Paths nodded. “You are a good observer, Horse Viewer. If you think of anything else, let me or your father know.” Now, help find some good stones for arrowheads. We may need many more soon. Meanwhile, I will also be gathering arrowheads. She smiled and gestured toward the margin of the lake. 

Stone Chipper said, “Many Paths. I also have something to say.” 

“Yes? What is it?” 

Stone Chipper looked at Many Paths and said, “I want you to know that I think you are a good leader.” He paused. “I do not think it’s your fault we were attacked at feast. And I don’t think it’s your fault that our search party has not yet returned. And we all of us thought sending a small search party was most appropriate. I don’t think it made sense to send a larger party. We don’t know yet what we are dealing with. As my son said, these people are not … they are not Veritas … and we do not yet know how they think or what other weapons they may have. They lie. We know that much from Friend of Squirrel. To pretend to trade in peace and then attack? They are not good people, I think. They are a great danger to us all. This is not the time for rash action. When you chip a stone properly, you must turn it this way and that. You must chip carefully or you will break the stone so that nothing good is left. I have made such a mistake of too much haste myself. Then, I must start over. We don’t want to break the tribe. That’s all. That’s what I think.” 

Many Paths sighed, nodded, and smiled grimly at Stone Chipper. “Thank you, sir. I appreciate that. She took both his hands in hers, looked in his eyes and said, “you are a fine maker of arrowheads, sir, and you are raising a good son. We will see how long it takes me to gather arrowheads and we may or may not walk back to the Center Place together. But for now I take your leave.” She then strode to the side of the lake. She removed her moccasins, and began wading into the cold, refreshing water. 

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By late afternoon, Stone Chipper and Horse Viewer had gathered a heavy bag full of stones to be chipped. Likewise, Many Paths had a large number of Arrowhead tubers. They decided to return together to the Center Place. They had not gone far though when they came across Trunk of Tree who seemed to have been waiting for them though he seemed surprised to see the three of them together. 

“Hello, Many Paths! Have the three of you been collecting stones?”

Stone Chipper answered, “Well, I have been collecting stones along with my son, Horse Viewer, as you now call him. Many Paths has been gathering for tonight’s feast.”

“Oh. Interesting. Gathering food. May I talk with you privately, Many Paths?” 

She glanced at Stone Chipper who shrugged. Many Paths, said, “Yes. What is on your mind.” Trunk of Tree looked back at Many Paths but said nothing until the other two were well down the path and out of earshot. 

“Many Paths, you know I support you totally, right?” 

“Well, thank you Trunk of Tree. I do appreciate that.”

Trunk of Tree, chewed on his lip for a moment. “Well, yes. The thing is, some of the braves grow impatient. They wish to send out a larger party. They say you are afraid to do that because you’re afraid to find out that Shadow Walker is dead. And Tu-Swift. As long as we all stay here, we will never know and you can pretend they are still alive.”

Many Paths drew back. “What? I — no, I do not think either of them are dead, but if they are, I will get over it. I do not counsel sending more people out until we learn more from those who went to discover more about this enemy. I am not afraid of finding out they are dead. I appreciate your support, but …. “

Trunk of Tree stopped in his tracks and turned toward Many Paths, laying his thick hands upon her upper arms and turning her toward him. “If you truly appreciate my support, why not show it?” 

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Many Paths frowned. “I just said that I appreciated your support. You puzzle me.”

“Many Paths, you are beautiful, but unused to the ways of men. I can show you those ways and you will be a better leader for it. I like you. You know I do. But it is time to acknowledge that Shadow Walker and Tu-Swift are not coming back. You need a family. I can provide that family, if you favor me. Let’s just try a handful of kisses and see how we like it. If either of us doesn’t like it, you can find someone else. But meanwhile….” Trunk of Tree tightened his grip on her arms and drew his body close. He closed his eyes and attempted to plant a kiss on her mouth. She quickly raised both hands above her head and brought them down quickly on the thick forearms of Trunk of Tree. She thus escaped his grip, but only momentarily. “NO!” she screamed. “We talked about this already. I am for Shadow Walker. He’s only been gone a short while. He will return. He’s your friend, or so we both thought. What is with you? I thought you were supporting me! Trying to force a kiss is not supporting me!” 

“I know! I know! I’m sorry. You’re just so beautiful. It is hard to resist.” 

“Trunk of Tree, you are strong. You can do difficult things. So you can leave me alone. I do not want to complicate…it would be such an absurdly bad idea. What do you think would happen?” 

“I think you should raise children with me. I am strong and I could be leader but I would listen to you for advice. We could lead this way together. Strength of body and strength of mind together. No-one would then question us.” 

Many Paths lidded her eyes, set her jaw and looked at him with dagger eyes. “I want people to question me. These are difficult times. I want everyone’s input, but I do not in any way want to raise a family with you. Indeed, I don’t wish to have children now! For what possible purpose? So that they can be stolen away by the horrible People Who Steal Children? If you object to the way I am handling things, then bring it up at the Dialogue after dinner and quit trying to force yourself on me. No. No. NO!” Trunk of Tree again tried to kiss her and this time Many Paths swung her elbow across his nose, breaking it. 

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Original Artwork by Pierce Morgan

Trunk of Tree had now grown angry and felt for a moment like breaking every bone in her body. But he saw that Stone Chipper must have heard their argument and quickly head back down the path toward them. Horse Viewer was close behind. Trunk of Tree grimaced and placed what he thought was a bland, pleasant smile upon his face. “Oh, hello, Stone Chipper. Sorry, we got a little excited at the prospect of killing the People Who Steal Children.” 

Many Paths slowly shook her head and looked at Trunk of Tree with great disappointment. “We’re done talking, Stone Chipper. It’s time to go back now so that we can feast on some Arrowheads.” She spun on her heel and begin striding down the path. Stone Chipper looked sternly at Trunk of Tree and let him pass so that he could keep an eye on him.

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Original Artwork by Zoe Colier

   

After a wonderful feast, capped off with herbal tea, most of the tribe gathered for another Dialogue. Many Paths began. 

“As you know, we all agreed to send out a small search party both to find and return Tu-Swift and also to find out more about the People Who Steal Children. They have not yet returned. I am hopeful they will return soon with knowledge and with Tu-Swift. But I also understand that it is frustrating for the rest of us to feel as though we are doing nothing. Let us together once again contemplate what else we might do.” 

Everyone was silent for a time. At last, Trunk of Tree spoke. “I know I speak for many who are afraid to speak for themselves. We believe the search party is dead or captured. We have learned nothing about these People Who Stand on Horses. We can stay here and do nothing. Or we can go and seek our revenge. I am strong and a warrior. I do not like sitting here like women simply gathering food and waiting to be attacked. I think it is time to consider a new leader.” 

She Who Saves Many Lives spoke next. “And who might that leader be?”

Silence.

Trunk of Tree spoke then. “If no-one else will step up, I will do it. I will find these People Who Stand on Horses and will kill them all.” 

Stone Chipper spoke next. “It is not true that we are simply gathering food and doing nothing else. Just today, I gathered many more stones that I can chip for more arrowhead and spearheads. It will take some time, but not a time overly long. And meanwhile, we all know that we have made it more difficult in many ways and in many places for People Who Stand on Horses to attack us. And, now we are all wary. They fooled us before. They pretended to come in peace. We will not be fooled twice. I, for one, stand with Many Paths.” 

There was a general murmur of assent. 

After much talk of many paths and Many Paths, She Who Saves Many Lives spoke again. “I am very curious, Trunk of Tree. Just this morning, I heard you also support Many Paths. Now you speak against her. What made you change your mind?”

“I thought about it more. That’s all!” Trunk of Tree said. 

His voice held too much anger to signal thinking so She Who Saves Many Lives persisted in her questions. “Does your change have anything to do with your falling down and breaking your nose?” 

Trunk of Tree burst out angrily, “I never said I fell! I…I mean.… I don’t know how I broke my nose. It doesn’t matter!” 

She Who Saves Many Lives laughed gently. “I find that a bit hard to believe. I am a woman who has seen many winters. No doubt, I may sometimes now find that a fly has bitten me when I did not notice. But even I would be quite sure to know when and how I broke my nose. If you do not wish to speak the truth in our deliberations, then, do not speak at all.” 

“What?! All right. You want to know the truth? Many Paths broke my nose.” 

She Who Saves Many Lives smiled slightly. “Really? And why was that?” 

Trunk of Tree blushed scarlet. “She tricked me. She got mad because I told her the truth: that Shadow Walker and Tu-Swift are dead. She didn’t like that.” 

She Who Saves Many Lives spoke even more softly. “Have you seen the bodies?” 

Trunk of Tree grumbled. “No. Of course not. But why aren’t they back? Everyone knows they’re dead!” 

She Who Saves Many Lives spoke again, “I do not think they are dead. What do you think, Many Paths?” 

“I feel very strongly that neither of them are dead. But…I do feel that both Tu-Swift and Shadow Walker have been injured. I do not know for sure, but that is how I feel. I know it sounds a little odd, but when I touch the Rings, I feel as though I can connect with both of them. I feel as though they are alive. But that is not proof. I would suggest that we think about other defensive measures. 

“I think we should all sleep a sound sleep tonight and we can discuss tomorrow whether we want a new leader. As for me, I cannot for certain foresee the future. I do not believe any leader may guarantee what will happen. Not She Who Saves Many Lives. Not Trunk of Tree. Not me. No-one. So, I have to ask myself what does it mean when someone claims that they know what they do not know?” 

A-OC raised another question. “Is it true what Trunk of Tree said? Did you break his nose?”

Many Paths glanced at She Who Saves Many Lives. “It is true that I broke his nose. Yes. It is not true that I tricked him or that I broke his nose because he said my love and my brother were both dead. Saying this did not make me angry because I believe he is simply wrong. And, one day, we will know the truth of their destiny.” 

P-OC next spoke, “Then why did you break his nose?” 

Many Paths stared at Trunk of Tree. “Trunk of Tree: you and I worked together on many things. We are friends, I think. Why don’t you tell the tribe why you think I broke your nose?” 

Trunk of Tree shut his lips together tightly and folded his arms across his chest. “I will tell you what I think. I think I should be leader. I am strong and decisive. I will lead you to a victorious … victory. I will … we will steal all their things and be richer. That’s what I think and it doesn’t matter why you broke my nose. Let’s vote tomorrow morning as Many Paths suggests. Or does she perhaps want to suggest another twenty things we should think about instead?” 

Trunk of Tree stomped off. The rest of the tribe looked back to Many Paths. 

Many Paths looked at each person and spoke softly. “So be it. We shall vote in the morning. Peace be to all.” She raised her voice and cupped her hands aside her mouth as she added, “And peace to you, Trunk of Tree.” 

Stone Chipper added in a loud whisper, “Or, as we may now call him, ‘Trunk of Tree with Broken Branch’.”

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Original Artwork by Pierce Morgan

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Books by the Author. All are available on Amazon in both paperback and ebook.

The Winning Weekend Warrior focuses on the ‘mental game’ for all sports: strategy, tactics, and self-talk with examples from golf, tennis, softball, etc.

Turing’s Nightmares describes various possible scenarios of the future of technology — especially robotics and Artificial Intelligence.

Fit in Bits suggests many ways to work more fun and exercise into daily activities such as traveling, sitting in meetings, shopping, playing with kids, etc.

Tales from an American Childhood recounts early experiences and then relates them to contemporary issues and events.

Website with earlier stories, essays, and poems.

Essays on America: The Game

Essays on America: Labelism

Essays on America: Where Does Your Loyalty Lie?

Essays on America: The Stopping Rule

Essays on America: The Update Problem

Essays on America: What About the Butter Dish?

Corn on the Cob (An Essay about mindfulness and gratitude)

Come Back to the Light Side

Try the Truth

The Truth Train

 

 

 

Too Many Tu-Swifts?

10 Tuesday Mar 2026

Posted by petersironwood in America, creativity, psychology, story, Uncategorized, Veritas

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coping, dissociative state, dreams, fables, fantasy, fiction, gratitude, hope, leadership, legends, myths, psychology, short story, stories, strategy, truth, Tu-Swift, Veritas, writing

{Translator’s Note}: Sometimes, when one finds oneself in an emergency room, they ask you to rate your pain on a ten point scale. It seems that the Veritas had quite a rich and varied vocabulary for pain — and for pleasure. Although it is clear that the Veritas could count (at least that; though the academic debates are raging now about how they could have made the astronomical predictions that they apparently made without advanced mathematics), they would have found the concept of “rating” pain or pleasure bizarre. Even in my own childhood, the idea of rating something as complex as a movie (let alone a human being!) on a numerical scale would have seemed preposterous. As for the Veritas, precisely because they have so many dimensions and nuances of pain, there are not very many instances of any particular token. So, what follows is, as always, my best effort attempt to describe the pain of Tu-Swift. 

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Tu-Swift literally forgot who he was; or, more precisely, Tu-Swift trifurcated. The Tu-Swift that he considered to be him found himself embedded in stickiness, as though he were a hapless bug caught in the web of an onrushing horror of hairy legs and giant fangs. Yet, the more he struggled, the more entrapped he became. He could sense but not really see the spider. He could not even control his eyes. An invisible force focused them on the scene ahead where two other versions of Tu-Swift struggled with each other. 

Tu-Swift (the observer) felt a surge of pride at the image on the right. He appeared taller, stronger, prouder looking than he had ever remembered feeling. But despite the outward beauty, something was wrong here. Instead of being connected to life in general and the Veritas in particular, he felt himself to be “it” – the only thing that mattered. From that odd perspective, he didn’t have to “know” how things worked and how to solve problems. He only had to tell a convincing story convincingly — so convincingly that people would mistake it for the truth. He felt strong when he looked at this shadowy reflection of himself; strong, and a little ashamed. He felt ashamed because he recognized that that had been pretty much how he saw the world when he was yet a toddler. Still, it was tempting. In a way, it would be so much simpler never having to know what is actually true; never having to take the needs of others into consideration.

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Photo by Pixabay on Pexels.com

On the left, the Tu-Swift avatar looked small and somehow — broken. This version of himself made him feel weak and powerless. It (he) sat cross-legged on the grass and petulantly broke blades off. Tu-Swift spoke to the boy. “Get up! Get up!” 

The boy on the left spoke back. “I can’t. It’s too much effort. Anyway, it doesn’t matter. Look!”

The boy pointed at something behind Tu-Swift. He struggled mightily to turn to see what it was, but he could not turn his head. But he could feel the searing heat of the spider. He could only stare at the two boys before him and suddenly, he saw the boys disappear into a web of memories. He did not have to be exactly like the boy on the right or exactly like the boy on the left. He could pick and choose the situations when he wanted to be one or the other, but he was in no way limited to those two boys. He could pick and choose from everyone he ever met. Why had he not seen this before? It was like choosing a mask or garb for a ritual dance. Only … it need not be superficial. Thinking like Many Paths — that was more than putting on a mask. I think better with her.

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He grabbed what he wanted from each of the two boys and immediately felt the searing heat of the monster that burned and blackened everything before it. Tu-Swift began rolling. His pain changed from an ember of deeply burning ruby red to a thunderstorm of flashing blue light and every bolt struck deep into the knee of Tu-Swift. Each bolt exploded outward in further flashes of blue so that, for a moment, his entire left leg erupted in blue pain. 

After a few such rolls, Tu-Swift felt the freezing cold of rushing water. It stung and made him catch his breath, but it felt wonderful and somehow safe. But cold. What’s wrong with my knee, he asked himself. “Where is everyone?” he said aloud. His thoughts now began to once again unravel as he muttered to himself.  

“Need … to take … inventory. Right knee. What is wrong with you, knee?” Tu-Swift, in his altered state, half expected he knew and answered himself back. “But something … something is very wrong. I fell. Need shelter.”

Near the river bank, on one side, lay hard rock cliffs. Tu-Swift managed to crawl into a cleft in such a cliff. His self once more disintegrated.  

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Photo by Anne-sophie Parent on Pexels.com

This time, instead of seeing two other versions of Tu-Swift, he saw everyone he had ever encountered, or at least, that is how it seemed. Just as he had always been able to hear the voice of Many Paths offering apt advice, he now realized that he could get advice from anyone in the tribe; or those of other tribes; even from the People Who Steal Children.

Tu-Swift imagined the voice of Shadow Walker calling out and showing him how to speak with drums or the sounds of birds. Those turned out to be important skills and he was filled with gratitude for Shadow Walker. And, he imagined he could hear the memory of Hudah Salah also calling out his name with her strange accent. It was exciting to think that people could speak so that only some might understand. Of course, he had been told that there were other tongues besides that spoken by the Veritas people. But it wasn’t until he had really heard such voices that he understood how important it could be to know other languages. Now, it was real and he was filled with gratitude for Hudah Salah for opening his eyes. 

Tu-Swift realized that his own eyes were extremely tired. And he mentally waved farewell to the multitude of people out there ready to lend their knowledge to whatever task was at hand. He closed the eyes of every Tu-Swift he could and fell into a deep, unknowing sleep. 

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Trees Die at the Edges

27 Friday Feb 2026

Posted by petersironwood in America, creativity, psychology, Uncategorized, Veritas

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When Tu-Swift had awakened after his first day of stable duty, he initially thought that these people who stand atop horses must have beaten him. When he considered the matter, he realized it was simply that his body was not used to the particular work. That did not lessen the pain. 

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When he awoke after the second day of duty with the horses, however, he was even sorer and his hands were blistered. As he awoke, and the dim light shattered his night dreams, the physical pain stabbed most when he first began moving. He had long ago learned, as had all the Veritas, to put physical pain out of mind. He chose not to do this. Focusing on his physical pain helped fuel his resolve to escape this place and to take his small companion with him. The aches and burns also kept a deeper, darker pain at bay — the doubt that he would ever be rescued. 

He imagined the voice of his sister, Many Paths, encouraging him not to fill his belly with the first plausible hypothesis that came to mind. Yes, it was possible that the Veritas had been utterly destroyed in the surprise attack, but was it likely? He reminded himself that the Veritas had not only defeated the surprisingly numerous Cupiditas, but also withstood two potential enemies — the Nomads of the South and the Fierce and Formidable Warriors of the North without even fighting them. 

The Veritas might still be engaged in battle with the horse people. Or, they may be on their way to rescue him but it would take longer on foot. They might have already been here with a small party and seen that this compound is too heavily guarded for a small force. That seemed somewhat unlikely, but still possible. Surely, if they had gotten close, they would have signaled or queried him with the modified calls of birds. And, he would have responded to let them know he was here. The modified bird call language was not sufficiently nuanced for him to know how to warn them that there was another child here in need of rescue. 

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He silently thanked his tribe for all that they had taught him about survival. But Day-Nah was a problem. It wasn’t his “fault” that he was so young and small, nor that he knew so little of the language of the Veritas. While even Fleet of Foot could surely not outrun a horse on open ground, Tu-Swift felt he stood a good chance to outrun his pursuers if he could find the right kind of terrain. But Day-Nah? A better option for him would probably be to hide high in a tree or in a small hole until they gave up looking for him. Tu-Swift realized he knew little about these people who stand on horses and steal children. Day-Nah was not much use as a slave so perhaps they would give up on the search without much persistence. 

Three large, well-muscled men came to awaken the children and left them each a bowl of food. Soon, they were pushed and pulled out into the large open place with horses and foals again. The men gestured and made it clear that Tu-Swift should separate and catch more foals and tie them up. As they entered the clearing, Tu-Swift noticed that poison ivy vines hung heavy on the trees surrounding the paddock. 

He recalled the words of She-Who-Saves-Many-Lives when he had remarked to her a few summers ago about the poison ivy in his own village. The elder shaman had explained how trees needed each other to survive high winds and to kill off parasitic intruders such as poison ivy and boring insects. In the manner of such a teacher, she had gone on to say that it was the same with the Veritas. Each member of the tribe helped nurture and protect all the others.

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“Trees die at the edges. That is the way of it. And, so it is with us. A person alone in the vast world is much more at risk than the tribe,” she had pointed out.

At the time, he had take much comfort in her words. 

Today, however, a great sadness and despair threatened to overwhelm him because now he himself was a “tree at the edge.” 

A memory now flashed into his mind — a huge spider web that he and Shadow Walker had happened upon. Shadow Walker had invited him to observe with him for a time. The spider hung out at the very center of his web. Whenever a flying insect strayed into its web, it would rush to the bug, bite it, and wrap it with webbing. Once, however, it happened that two bugs hit the trapping web at the same instant. The spider rushed off to wrap up the larger one for later consumption. Spider then returned to the center. Spider seemed unable to remember where the second insect had landed. One by one, he carefully and methodically thrummed the strings, one by one. At last, one of the strings caused a renewed struggling by the insect. Instantly, the spider travelled up that spine of his string to the hapless bug, bit it, and prepared it for later consumption. Shadow Walker had questioned Tu-Swift who at last saw that the bug’s fear had caused it to give away its position and hastened its own death. 

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Shadow Walker waited until Tu-Swift had seen this before putting it into words. “Fear is natural when one is trapped. But we are humans. We can wrap our fear in our own thoughts for a time and hide it – and ourselves – until we find a way to escape. To further cement the point, Shadow Walker grabbed Tu-Swift by the wrist and held him tight. “Get loose!” 

Tu-Swift had tried to jerk his hand away. He pulled and tugged, but Shadow Walker was much stronger. It seemed hopeless. Then, he realized that Shadow Walker was encouraging him to think — not simply to react. He looked at his wrist and noticed that it was more of an oblong than a circle across. And Shadow Walker’s hand was not a completed circle but a circle with a gap. Rather than struggle, Tu-Swift had relaxed. He imagined sliding the edge of his wrist out through the slight opening where Shadow Walker’s thumb and fingertips came together. Tu-Swift imagined a swift jerk of his wrist through that opening. He forced himself to relax still further. Then…zip! He slipped his wrist out through the gap before Shadow Walker could react.  

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Fear could kill you. And calm thought could save you. Tu-Swift had learned this lessons well. 

Tu-Swift took deep breaths of the cool clean air. Even the horses smelled good to him as he breathed in their sweet odor. He looked around at all the life that thrived around him. None of it survived and thrived through sadness. Feeling sorry for oneself might be “justified” but it was not the path to survival. The path offering promise, the path of resolve spoke to his inner heart of courage. He would wrap his fear and sadness up for now so that these captors of kids could not see it. He would think instead.

He gestured to one of the three burly ones who accompanied Dah-Nah and Tu-Swift to give him a switch such as they all carried to whip the horses with. The man complied assuming that Tu-Swift wished to use the whip to help separate mare and foal. Instead, Tu-Swift used the handle of the switch to draw his plan quickly in the sandy soil outside the paddock. When he began, one of the men reached to take the switch away, mumbling some words in anger. Then, the men began talking to each other in their odd and unfathomable language. At last, they allowed him to continue his drawing.

He first made a drawing in the shape of the current paddock. Then, he showed an addition with many narrow quick turns. Now, he used his hand as a horse to show that his hand was too big to fit through these narrow passages. He reinforced this analogy by making sounds mimicking the horses and whinnying when his hand was “stuck.” He gently took one of Day-Nah’s hands in his and showed how the small boy’s hand would fit through these narrow passages. Then, he gestured out to the horses. He pointed to one of the nearby mares, a beautiful palomino. Again, he showed how his hand unable to get through the passage. Next, he pointed to her foal and used Dah-Nah’s hand to go through the narrow passage. Dah-Nah’s face lit up. He understood. Surely, the men would as well, he hoped. 

Original Masks by Sarah Morgan

Original Masks by Sarah Morgan

And, slowly, one by one, the men’s faces revealed that they all “got” Tu-Swift’s idea. They felt a little chagrin that they had not thought of such an obvious ploy themselves, but the ROI were a practical lot. If they found an idea that they could use, they used it. They did not reject it out of hand as the Z-Lotz might have done simply because they had not thought of it themselves. 

The men made it clear that the boys themselves were to construct this addition. The largest of the burly men pointed to a large set of cut planks that had already been cut to use for fence repairs.

Tu-Swift nodded enthusiastically. He returned to his drawing. He showed how he would keep the existing fence in place while they constructed the maze addition and a smaller place for the foals to gather. When all that was finished, they could remove the piece of fence that would prevent the foals from entering. 

Tu-Swift had transformed his fear and despair into a plan. He thought to himself, “Not all trees die at the edges. Not these two.” 

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The Winning Weekend Warrior focuses on strategy, tactics, and the ‘mental game’ for all sports including golf, tennis, baseball, and others. 

Turing’s Nightmares illustrates possible ethical issues around AI and robotics with 23 scenarios of the future. 

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Search Party

18 Wednesday Feb 2026

Posted by petersironwood in creativity, fantasy, fiction, psychology, Uncategorized, Veritas

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Shadow Walker organized the search party. With him were Eagle Eyes, Fleet of Foot, Easy Tears, Lion Slayer and Hudah Salah. They all gathered their private traveling provisions. Easy Tears was put in charge of the two wolf pups while Eagle Eyes led the party due to her superior vision while Shadow Walker, the “leader” was the last of the group. 

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Eagle Eyes hardly needed great vision to follow the trail. (The raiders had obviously counted on speed rather than stealth to outdistance any possible pursuers.) However, Eagle Eyes quickly determined that there were only a dozen raiders. “It seems,” she said as they took a quick break to share a meal, “that they were only a small force who relied on surprise and speed to wreak havoc on the feast and then retreat quickly before we could counter-attack.” 

Shadow Walker nodded. “We could have easily defeated such a small force! We should have attacked immediately!” 

Lion Slayer spoke. “I am not so sure. I have never tried to fight a man who rides astride a horse! The horse is a strong creature and very fast. The man on horseback would be hard to hit while atop a horse, but it would be easy for the one on a horse to strike downward.” 

Easy Tears looked skeptical. “You killed a lion, so they say, which is much more dangerous than a horse! How can you be afraid of a horse?” 

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Lion Slayer laughed. “I was very lucky to have two spears nearby to save Hudah from that lion! And, there were others nearby to help so that lion did not know which way to turn. It is likely that lion could have killed me easily despite my spears had I been alone. But do not underestimate the strength of horse. They can kill with a kick according to legend. And twelve of them together could trample a war party quickly.” 

Eagle Eyes nodded slowly. “Yes, horses are built for speed, but they also look to have sensitive ears and their feet are weapons. A warrior on a horse’s back. That could be formidable. At least they are easy to track!” 

Shadow Walker nodded. He looked over at Hudah Salah whose large, dark eyes were hard to read. “How about you, Hudah? Do you know anything about horses?” 

She frowned slightly and silence grew. At last, she said, “Only as husband Lion Slayer has said.” 

“Let us continue then. We have no idea how far they have taken Tu-Swift. He need to make haste or we will be known as Tu-Late.” No-one laughed at his grim humor. 

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Soon the sextet continued alternating a jogging pace with a fast walk through the forest with Eagle Eyes in the lead. 

Fleet of Foot hung back for a time to be with Shadow Walker and whispered out of earshot of the others. “Shadow Walker, there is something you need to understand about the ways of the Nomads of the South. Hudah Salah will always defer to her husband, Lion Slayer. At least in public.” 

Shadow Walker frowned and jerked his head. “Why? What do you mean? Is there something wrong with her?”

“No,” Shadow Walker, “that is just their way. All the women defer to their husbands.” 

As the forest grew less dense, Shadow Walker lowered his voice still further. 

“Really? Does she have a different opinion when you talk with her privately?” 

Fleet of Foot snorted a laugh. “Oh, I have never spoken with her privately, nor do I intend to. And, I advise you not to try! That would be quite dangerous. The men are all quite jealous. I get the sense from Eagle Eyes that the women sometimes disagree with their husbands, but this is all just her surmise from a hesitation or fleeting look. Even to Eagle Eyes, she’s never said anything to overtly disagree.”

“That is truly odd. Can you imagine Many Paths never disagreeing? Or Eagle Eyes?” Shadow Walker chuckled. 

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They walked on awhile in silence. As the forest thinned to scrubby trees and tall grass, they began to ascend a gentle slope. They were out of sight of their compatriots in front, but the trail, to their trained eyes, shouted its direction. 

“I can tell you that the Nomads of the South thought it remarkable that our leader is a woman.” 

Shadow Walker frowned slightly. “Really? What did they say?” 

Instead of answering, Fleet of Foot, asked, “Speaking of Many Paths, will you two become officially paired?” 

“I don’t know. It’s complicated. She is new to her role as leader and…”

Just then, they heard excited howling up ahead and jogged carefully forward scanning for trouble and recalling how they had been ambushed at their own feast. Ambush here seemed unlikely as the cover was slim. Soon, they heard the voices of the others. They sounded excited, but not in danger. They ascended to the peak of the small hill and looked down below. The scrub land sloped downward to a wide river. Beyond it, there lay a much rockier land littered with gravel. The rest of their crew were examining a recent campsite. Once again, the invaders had made no attempt to cover their tracks. The wolf pups seemed excited as though they had caught the scent of Tu-Swift. 

The six descended the plain, walking quickly but carefully, as much of the ground was littered with small stones that could easily turn the ankle of the unwary. At last they came to the bank of the river. Eagle Eyes began to wade in. To her, the water appeared moving, but not dangerous. The Veritas followed suit, but the Nomads from the South hung back on the shore. Fleet of Foot went back to them. 

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“Come on. The water’s cold, but I don’t think it will sweep you off your feet. But if it does, just keep swimming till you get across.” 

Lion Slayer frowned, “You say simbling? Where is simbling?” 

“Swimming! Swimming!” Fleet of Foot made motions with his hands. 

Hudah Salah and her husband frowned and looked at each other. Eagle Eyes sighed. There had been no rivers at the central place of the Nomads of the South. They had drawn their water from wells. “So, do you know how to … how to crawl on the water?” 

Lion Slayer looked more bewildered than ever. “Crawl? On water?” 

Fleet of Foot cupped his hands and called out to Eagle Eyes who was emerging on the other side. “Come back! I think we will need to use rope to help them across. They don’t know anything about swimming.” 

Eagle Eyes looked back at the three still on the shore. She searched her memory and realized they had not seen any swimming at the camps of the Nomads. She turned and strode back into the river. Swimming would not be needed. The water had barely reached above her waist. But the current was plenty strong, she reckoned and might indeed be frightening to those unaccustomed to so much water all at once. 

She encouraged Shadow Walker and Easy Tears to turn back with her. When all six reconvened, she quickly tied a rope around the waist of each. “This will be safer for all of us. In case, the foot of anyone slips on a mossy rock, you will not fall. The others will hold you in place. Come. Now, we will be safe.” As she said this, she felt a sting of guilt. It’s true enough that it would be safer for the Nomads who apparently had no idea how to swim. But for the Veritas, the tethering ropes would make swimming more difficult, not easier. Still, there was no time for other solutions. 

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Off they went, and only Lion Slayer seemed to have difficulty keeping his footing. Three times he slipped, and three times, Shadow Walker and Fleet of Foot pulled on the rope and took his arms to keep him from falling. On the third time, the drums slipped off the shoulders of Fleet of Foot as he grabbed Lion Slayer. The drums raced far downstream and out of reach. Fleet of Foot sighed as they disappeared from sight. Without further incident, they all reached the other side, shivering in the late afternoon sun. Shadow Walker glanced at Hudah and could not help noticing that she looked much more fetching with her garments wetly clinging to her body. He pulled his eyes away, not wanting to offend the Nomads. Instead, he offered, “When we have found and returned Tu-Swift, we must teach you two to swim.” 

Lion Slayer shivered violently. “Thanks you, but not. Too big water.” Shadow Walker considered waiting for a few hours while all their clothes dried in the sun. It might be interesting to see Hudah without clothes. However, it would take time. Furthermore, based on what Fleet of Foot had said, he strongly suspected that Lion Slayer would not take kindly to such a suggestion. “No need. Let’s jog as best we can, being careful of the rocks. We will warm up quickly.” 

Fleet of Foot noticed that Eagle Eyes had gone on ahead and seemed to be examining a thick-leafed plant of some kind. She jogged back over to the group and spoke while she held out a small leaf. “This is aloe. This leaf has been broken. It’s used to treat burns. One of them was apparently burned…or perhaps it was for Tu-Swift. I do not know. But we should go. Follow me. I will take a path least likely to turn ankles.” Without another word, she jogged off. They all followed single file. Fleet of Foot jogged off next, followed by Hudah, Lion Slayer, Easy Tears and Shadow Walker. 

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Shadow Walker kept scanning in all directions for signs of danger, but also made sure he attended to where he placed his feet. He allowed himself a ray of hope. The most likely person to be burned was Tu-Swift. If they bothered to treat him with aloe, then it would mean he was still alive but also that they probably wanted him for some purpose other than simply killing him. But even if that were true, it can’t be a very good purpose. And, what did it mean that they made no attempt so far to cover their trail? Perhaps their camp was simply so large and well-guarded that they had no fear of reprisals. 

As the sun began to set, the six found themselves jogging into a box canyon. There seemed to be no exit. Sheer rocks rose on every side. Yet, the horse tracks into the canyon remained unmistakable in the fading light, not just to Eagle Eyes but to everyone. The exhausted group made a cheering fire between one of the cliff walls and a large nearby rock. 

Shadow Walker shared his musings with the group. They nodded but could offer nothing additional. Eyes of Eagle spoke next, “I have reviewed in my mind all the signs I saw and followed. I see nothing and feel nothing of a false trail. I see no way that they could have backtracked without it’s being noticed. A single person, with careful steps, may walk backwards in their own tracks. But a horse? A dozen horses? I see no way that they did not come here. But then what?”

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Silence. 

At last, Lion Slayer spoke. “Near our lands, but much farther south, there be places of pure sand. Some people venturing into those lands have disappeared. Such sand can swallow a person. Those lands are not like this land. Even in the land of all sand, a dozen horses and a dozen people? Surely, when first such disappeared, others would turn back, would they not?”  

Shadow Walker asked them to consider and dream of other times when things appeared impossible. “It is dark. In the light of morning, we will search more carefully. We will solve this puzzle. We will find Tu-Swift. Now, let our bodies rest and recover.” 


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Beginning of the Myths of the Veritas

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Corn on the Cob

Who Speaks for Wolf?

The Power of the Unbrella

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The Dance of Billions

 

Many-Paths Constructs her Way

13 Friday Feb 2026

Posted by petersironwood in creativity, family, fantasy, fiction, psychology, story, Uncategorized, Veritas

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Many-Paths knew that the Veritas needed to respond swiftly to this attack. A people who stood astride horses though! What else did they not know about these people? What purpose did they have in stealing Tu-Swift? Had they known that Tu-Swift was her closest kin? She quickly gathered her closest friends and advisors. Among them were Eagle Eyes, Shadow Walker, and She Who Saves Many Lives. 

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Many-Paths noted that others were listening from a polite distance including the new friends of Fleet of Foot and Eagle Eyes, Lion Slayer and Hudah Salah, who were also close by. She had no reason to distrust these new friends. She looked at their faces and into their hearts and saw only a willingness to help. She spoke quickly and calmly. “I propose Eagle Eyes and Fleet of Foot to choose a number of good trackers to follow the trail of these thieves to their origin. If you see a very safe opportunity to recapture Tu-Swift, make use of it. But your main goal is to bring back information about this enemy and avoid capture yourself. Try to determine, if possible, why they did this and whether they have any allies. Find out what you can about how many horses they have and how they manage to stand astride them.” 

Lion Slayer bit his lip and glanced at Fleet of Foot and then back to Many Paths. He tilted his head at Fleet of Foot and looked questioningly at him. Fleet of Foot had learned to understand these gestures and spoke to Many Paths: “Many-Paths, I believe our friend Lion Slayer has something to say.” 

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Many-Paths could see that this was so. She nodded to him. “Yes, Lion Slayer?”

“I believe, though I cannot be sure, that your attackers are a tribe that call themselves the ROI.” 

“Please continue,” said Many-Paths. 

“According to legend, ROI were once a tribe we met with. The many tribes in our region got together each year for celebration, trade, and mate-finding. One portion of land, the many tribes fought over. We decided end fighting. Instead, we all agreed to a race to determine who would inhabit that highly desirable place. All tribes chose their fastest runner to compete. But when they returned for the contest, ROI did not have human runner. They used man on horseback. Of course, they won the “race” and won the prize though none of the other tribes thought this completely fair. The matter might have ended there, but the ROI did other things to annoy and challenge all the other tribes. At last, we drove them from their lands. Before doing so, we observed how badly they treated their horses. They tethered them and beat them until their spirits were broken. I cannot say for certain that these were ROI, but that is the one tribe that our wisdom said rides on horses. I had not seen this in person, but my grandfather’s grandfather did.” 

Many-Paths swallowed hard and bit her lip. “So, if they are indeed ROI, as you call them, we know two things. They are a cruel people and may also try to break the spirit of Tu-Swift. And, we know that they have had at least six generations to learn to control horses. Do you have any idea how numerous they are?” 

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“No, Many-Paths. I have no idea how they have fared since leaving our region. The only other thing I know about them from our stories is that they particularly held high value on doing things quickly. They cared far less for making things beautiful or taking pleasure in life. But again – that was long ago and I cannot be certain the attack was from them.”

“You have been very helpful. Thank you. I am sorry to cut your feast short and steal away your new friends for this mission.” 

“I understand, Many-Paths. I meet only small time Tu-Swift, but I like. We value much our friendship with Veritas. If you permit, we will go to aid. To find Tu-Swift. To understand ROI. This will be valuable to know for our tribe as well.” 

Many-Paths appreciated the offer, but she already felt overwhelmed. To trust strangers on such an important mission? This complicated a complicated situation. She glanced at Eagle Eyes who nodded in assent as did Fleet of Foot. 

“We have not heard from you, Hudah Salah. Do you wish to accompany as well?” 

Silence fell. Glances flitted about like mating butterflies. 

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Original artwork by Jeremy Colier.

At last, Hudah Salah spoke, “My husband knows my heart, Many-Paths. I will go too if it you allow it.” 

Many-Paths considered reminding Hudah Salah of the dangers but decided this might be insulting. Danger was obvious and she had already said she wanted to go. 

“So be it then; gather provisions as you must and be off. Take two small drums so that you can communicate if need be. This may give away your position but you may also help give away theirs and let us know whether you need more help.” 

Eagle Eyes now added, I may also send back hawks with small maps attached. I believe that they will again come back to me after you find these maps and release them. We discovered that the Nomads of the South have already learned much about training birds and we have all improved our skills. 

“Make it so.” 

As the tracking band quickly prepared, Many-Paths next asked Trunk of Tree to set up double guard posts in case the ROI, if that’s who they indeed were, mounted another attack. She asked Shadow Walker to try to determine how the archers had slipped through their guards and to find the inward path to their center place should that prove different from their exit. 

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At last, all the people were preparing in one way or another. Many-Paths realized she was tired, thirsty, and famished as well as deeply troubled in her heart. Would these ROI also use whips and ropes to try to break her brother’s spirit? But she would push all that aside for she had one more task. She needed to dialog with She Who Saves Many Lives and other tribal elders. Their world had been turned inside out and a joyous feast had been instead a time of great fear and disruption. What did it mean that tribes were using other animals in human wars? The Veritas too had done exactly that with hawks and wolves. It had seemed the right thing to do in defeating the Cupiditas, but now it seemed horses were being used as well. Beaten? Tethered? All to gain control over horses. But what might they do to Tu-Swift? How was the world changing? That is why she wanted the memories of those who had seen many more winters. That is why her own needs for sleep and food and thirst must be postponed. 

She turned once again to walk toward the cabin of She Who Saves Many Lives. And there she was!.Once again, She Who Saves Many Lives stood only a few feet away. Despite everything, or perhaps because of everything, Many-Paths laughed aloud. “How do you do that? Every time I need you, there you are. You are remarkable. I can never be what you are.” 

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“I should hope not. I am me. You are you, Many-Paths. You are not meant to be, nor can you be me.” 

“I just mean…can I be as good a leader as you are? You seem to be able to read minds.” 

“No more so than you, Daughter of the Tribe, Mother of the Tribe, Leader of the Tribe. There is no great trick. You did all this and more when you passed the seven trials. It is not so magical to understand that you are worried about Tu-Swift. You are worried about the tribe. You are disappointed that the feast did not go as planned. You are grateful yet worried about sending two of the Nomads on such a critical mission. You are worried whether you will be an adequate leader. You are worried whether the world seems to be a different place than the one you grew up in. Of course, you would be wise to seek my counsel and I will be glad to give it. And you seek the counsel of other elders in the tribe as well. There is no trick to understanding that beyond opening my heart to your heart and putting myself in your place. We will indeed have a dialogue about all that has happened. First, however, you need to eat, drink, and rest. Look upon this wonderful world and see it again with the eyes of youth. Let your heart drink in and fully enjoy some of the pleasures of life before dialogue. A dialogue based only on fear and, perhaps revenge, will not necessarily be one that results in wisdom. Wisdom needs to acknowledge both the reality of life and of the reality of death. The true path can never be based solely on one or the other.” 

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The First Ring of Empathy

Fish have no word for “water”

Absolute is not just a vodka

After the Reign

All We Stand to Lose

Somewhere a Bird Cries

An Open Sore to Hell

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My Cousin Bobby

Where Does Your Loyalty Lie?

The Update Problem

The Stopping Rule

The Invisibility Cloak of Habit

You Bet Your Life

Math Class: Who Are You?

Imagine All the People…

Roar, Ocean, Roar

The Dance of Billions

The Story of Story: Part 3

17 Saturday Jan 2026

Posted by petersironwood in creativity, essay, HCI, psychology, story, Uncategorized

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The Story of Story: Part 3 – Good Story, Well Told.

Often in my English classes, (and yours?) we talked about the mechanisms of writing: spelling, grammar, word usage, punctuation, paragraph construction, metaphor, rhythm, and rhyme scheme, for instance. We talked very little about how to tell a story well. And we talked zero about what makes for a good story. 

In the last article, I described some guidelines for soliciting stories from users and other stakeholders. From these, one may gain insight into potential problems that a product or service might solve, ameliorate, bypass, or avoid. Later, I will describe more about how stories may be used in the design and development process. Before getting into that, however, I want to describe more about what makes for a good story. In the following articles, I will also suggest ways to make the story well told. 

What Makes for a Good Story?

You might find it helpful to write down a short list of 5-10 novels, short stories, movies, or TV shows that you really liked. It doesn’t have to be your all time ten best; just something good that springs to mind. Then put that list aside. Read through the criteria I propose and then check back after you’re done reading to see whether or not most of these criteria were met. I’m betting that they mostly were met. 

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The Story Cube. 

Imagine a cube of some really nice material that you like; e.g., polished wood, lead ore, malachite, silver. This cube has three dimensions: height, width, and depth. It must have all three dimensions. In the case of a story, there are also three dimensions in this sense: Plot, Setting, and Character. If a story lacks any of these three, it will be “flat” (not so interesting). For example, if you spent time working in a large company or government agency, you were probably given training materials about how you’re not supposed to do unethical things like steal from your company. They may have provided you with scenarios and asked what you would do or what was the “right” response. These stories tend to have people in situations making decisions. The problem with these stories is that, in order for them to be “efficient”, they spend almost zero time on character development.  “Joe wants to impress his boss and make his quota for the fourth quarter so he puts down as sold this-quarter things he is sure he will sell early in January. After all, he rationalizes, calendars are arbitrary.” Of course, the answer is no Joe should not be lying on his sales report. But we really don’t know much about Joe. We don’t know enough about him to really care much about him. Of course, he shouldn’t lie. If he does, it’s pretty hard to feel anything but contempt for Joe. It should have been obvious to him that he shouldn’t lie on a sales report and if he does lie, he should be fired. Good riddance. Let’s replace Joe with someone who follows the rules. 

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This story is so flat that it seems to me that the story is constructed, not so much to really educate, but more to prove that you were shown that it’s wrong to lie on sales forms so that, should the court case arise, you will not be to argue effectively that it was a mere technicality that you didn’t know about. If you really wanted to change someone’s mind about what was right, knowing about Joe’s character could make you empathize much more. Maybe he came from a Mafia-type crime family and no-one would bat any eye about lying on a sales report. They would expect him to lie on the report. Maybe even now, he is looked down upon by everyone else in his family for being such a chump and working for “the man” instead of being “the man.” 

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Or, perhaps Joe just found out that his wife has serious cancer and is understandably but severely depressed. He desperately wants to bring her some good news. If we reveal, not only what situation Joe is in but also, how he sees that situation, how he feels about it and what conflicts he faces, we will begin to have real empathy for Joe. His choices become real, rather than predetermined.  

TV commercials, like corporate training videos, are typically pretty flat too. But in some cases, the ad agency has gone out of their way to introduce you to some character that is recognizable and re-appears in commercial after commercial. Each time, just a little bit of character is revealed and eventually you find yourself watching the commercial largely because you start to care about the character. In a similar way, one might be able to make the corporate training stories more intriguing & educational if there were a cast of characters that persisted over time. 

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Two Paths Diverged in a Yellow Wood…

Typically (but not invariably) the author knows how the story will turn out before he starts writing. But for the reader (or viewer), it is not at all obvious how the story will turn out. For compelling stories, the reader must be convinced to “play along with” the uncertainty of the outcome even if they are sure ‘the good guys will win.’ In good stories, bad things happen to the protagonist, but he or she is not a cork tossed on the ocean waves. The protagonist must want something; they must have a goal that is overwhelmingly important to them. They must react to changing circumstances, overcome the obstacles that are thrown at them. Characters are engaged in battles! Battles test them. If winning the battles is easy or inevitable, the character isn’t someone we can really relate to. 

catman

Kryptonite 

Superman is basically super-human and invulnerable! But watching someone who is invulnerable and has super-powers win battle after battle is boring. Superman has to have weaknesses. To make it more interesting and allow for more plot variation, he actually had three original weaknesses: kryptonite, friends, secret identity. In one episode, someone will have some kryptonite while in the next, someone will kidnap one of his friends. Recent movies have added a fourth weakness: other super-human and invulnerable beings.  

Whatever the story, your character must have weaknesses. Otherwise, no-one will “believe” the character and you as the writer will be stymied when you try to develop an interesting plot. The weaknesses can be physical, moral, social, intellectual, situational, and so on. But they should not be merely irrelevant weaknesses. Imagine a story where Sue is the main character. She’s tone deaf. She’s also brilliant, hard-working, imaginative, driven to succeed. And, indeed, she becomes a very successful trial lawyer. Eventually, she is made partner. OK. Isn’t this exactly what we’d expect to happen? What does being tone deaf have to do with anything? 

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Imagine instead, that Sue was inspired at the age of four when she went to the opera. It was her life-long dream to become an opera singer. Indeed, she was blessed with a beautiful voice. She was also brilliant, hard-working, imaginative and driven to succeed. Unfortunately, she was tone deaf. Now, the weakness becomes interesting. Perhaps she will fail and kill herself. Perhaps she will fail but find another goal that is even more important to her and succeed at that. Perhaps she will fail time after time but eventually develop a career as an improvisational opera singer. She will ask people in the audience to name five things and then and there, she will create a beautiful aria that weaves a tale of some considerable interest about the five things. No-one knows that she is singing out of tune because she is composing on the spot. 

The more improbable the odds and the more horrendous the journey, the more challenge you give yourself to make it work! Blind at birth but wants to be an artist? Surely, that’s just stupid. It’s impossible. But is it? What if feedback were provided in such a way that it influenced her to make unique and beautiful paintings? What if genetic engineering allows her to grow new neural pathways? What if she can be equipped with artificial eyes? If it’s fiction, a magic spell can do the trick. Even if your ultimate goal is a real product for the real world, imagining a magical solution may lead you to a new (and real) path, previously hidden by your own expectations. 

It is easy for a writer to identify with their hero. And that is potentially quite a problem. After all, if you were superman, you sure as heck would not go out of your way to go near kryptonite. You’d quite sensibly stay away from the stuff! But if you are writing about superman, you need to get him near the deadly stuff every third or fourth episode! The “weaknesses” in the character generate interest. The failures, injuries, betrayals, and conflicts of your protagonist provide materiel that allows you to architect a more interesting plot. 

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A Garden of Delights, Flashy Sights, or Sword Fights?

Three dimensions of story is a weak metaphor only. The three dimensions of a cube can be manipulated independently. This is not generally true for the three dimensions of story. The character makes a decision, the decision determines the next step of the plot. That will influence the setting for the next scene. In addition, the actions of the protagonist may also change state of the underlying and cross-cutting conflicts. 

Imagine:

 two rival gangs fighting for urban turf and maybe sex,

 two gardeners in a fierce competition for sex with the town’s most eligible “catch” as well as for the blue ribbon prize for best garden, 

two rival secret agents vying for victory and maybe sex,

two life long friends now vying for #1 in their Harvard Law class, and maybe sex.

The structure of the underlying plot might look quite similar, but the specifics will depend a lot on how the character is developing. If they develop from ego-centric to altruistic, then they will tend to make different decisions near the beginning than near the end of the story. In addition, the setting will have to be consistently portrayed. 

The four descriptions above would most naturally lead to a lot of the setting for the stories respectively in urban settings, garden settings, foreign settings & dangerous situations, mainly Law School and campus settings. Of course, you could violate expectations in a way that increases interest. Imagine that rather than have another garden scene–

The rival gardeners arrive at an urban parking lot dressed in expensive gowns, fully jeweled in their finest, both fully knowing that they will win first prize (but secretly fearing that they might not). These life-long friends now exchange icy greetings, make back-handed compliments about each other’s appearances. The verbal exchange escalates. Precisely because they know each other so well, they know exactly how the other person’s escalator functions. Soon, they are rolling around on the parking lot in their fancy gear; ruining each other’s clothes and hairdos. At this point, they hear in the distance, the loudspeaker and the chairman about to announce the Blue Ribbon Winner!  In their trashed and ripped clothing, they sneak in together to hear the awards, hanging out together in the shadows so as not to be seen in their tattered clothes. “And the blue ribbon goes to” {drumroll}: 

someone else entirely. 

At this, the two life long friends look at each other, laugh uproariously, hug each other, and then become even more intimate friends than they were before their fight in the urban parking lot. 

The fact that there are “expected” relations among various dimensions of story is wonderful. For every such expectation, you can decide to follow, bend, or break that expectation. The more expectations people develop, the greater the number of variations for creative exploration. One valid reason for the choice of setting is really where you want to spend your time. That goes for an author — but it also goes for any designer or business person or User Experience expert. What kind of setting do you want to be in? What kind of customers do you want to serve? Do you really want to make their life better or just get them to buy more product? What sorts of application areas are really cool to you? Of course, I understand people need to eat and often there is a conflict within us all about what to do. That’s what a good story is really about.

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The reason that stories resonate is that, regardless of setting, people face the same kind of dilemmas. We all do. And, how we handle those dilemmas? In life, as in story, 

character is revealed by choices under pressure… 

——————————————

Author Page on Amazon

Dream Planet on Barnes and Noble

The Impossible

Donnie Boy gets a hamster

What could be better? A Horror Story

If Only

Ripples

It was in his Nature

That Cold Walk Home

The Orange Man

Stoned Soup

The Three Blind Mice

All that Glitters is not Gold

The Forgotten Field

Choosing the Script

The Story of Story, Part 2

16 Friday Jan 2026

Posted by petersironwood in creativity, HCI, psychology, story, Uncategorized

≈ Leave a comment

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AI, books, communication, education, fiction, HCI, interview, knowledge, narrative, needs, psychology, story, truth, user experience, UX, wants, writing

Introduction: 

This is the second in a series about using stories and storytelling in the design, development, and the deployment of products and services. In each post, I will weave in some advice about what makes for a good story as well as how to use stories. In this first case, the emphasis is on using stories to help uncover customer needs and wants. Needs and wants are not quite the same thing. For an extremely worthwhile discussion on the difference, check out this classic article by George Furnas. 

We Human Beings are not just Information Processors; we are also Energy Processors.

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I had just attended a conference on “knowledge management” co-sponsored by IBM consultants and IBM Research. On the plane ride back, after finishing the crossword, I turned the page to find a full page color ad by an IBM competitor that proclaimed: “Knowledge Management is simply [sic] providing the right information to the right person at the right time.” Color me skeptical, I thought. It isn’t simple to do those things. Beyond that, the formulation seemed simplistic even in its formulation.

The image of one of my undergraduate professors flashed into my brain. Professor MacCaw, (as we will call him), taught advanced German, a language which he had learned in a Russian prison camp, which might explain his approach to testing. At semester’s end, he asked, “Who in class wants A?!” 

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All two dozen of us raised our hands, of course. At this point, he proceeded to — there is no other word — attack one of the students in the class who had had four years of German in high school and had also lived in Germany for two years. The contents of his questions were not really that difficult, but the manner in which he demanded the answers was horrid. He would ask, for instance, “In first story, main character went where?” (He would always ask the questions in English). 

And she would begin to answer (necessarily in German), “Er geht…” And after a couple words were out of her mouth, he would scream, “Please to conjugate!” This meant that she would have to think back to the last verb she uttered and then conjugate it. “Ich gehe, Sie gehen, …” Then, he would interrupt again and scream a completely different and unrelated question in English. She would begin to answer; he would interrupt after she uttered only a few words: “Please to decline!” This meant, that she would have to give the various forms of the last noun she spoke according to the case. But once again, she could not finish but only begin declining the noun when he would once again interrupt. After 40 minutes, she was in tears and he looked menacingly around the room and asked, “NOW! Who in class STILL wants A?” 

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I have zero desire to go hang gliding or sky diving. But when it comes to the danger of mere social humiliation, I say, “Screw it. Been there. Done that.” I was one of only two of the remaining students who raised their hand. This act won me the next turn on the chopping block. He proceeded the same whip-saw questioning fest with me. The two-period class was almost over when he finished with me and began questioning “Mr. Lepke.” The bell rang and everyone else in the class left. Later that evening, I chanced to see Professor MacCaw in the Student Union. He walked up to me, eyes blazing. “Ha! I had Mr. Lepke after class for two hours! Finally, he said to me, ‘No, No, Dr. MacCaw, no more, I beg you. No more!’” 

This oral exam was difficult (even with my “screw it” attitude). It was much “harder” than my dissertation defense, for example. Again, it was not the information requested but the manner of questioning that made it difficult. People are not emotionless robots, as it turns out.

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The next semester, not surprisingly, only about half the class returned. One day in class, as Dr. MacCaw began one of his lengthy digressions on Eastern European history, he stopped himself in mid-sentence to say, “What is THIS!? Someone is passing notes in my class! I will take note and read in front of entire class!” He snatched the note, unfolded it, and indeed read the note in his loud ringing voice: “Doctor MacCaw: your zipper is down.” And, indeed it was. He had meant to humiliate someone in front of the entire class — and he had succeeded. He had the necessary information delivered at the right time to the right person, but — thanks to his own actions — it had not been done in the best manner — at least not the best manner for him. 

Human beings are not just information processors. We are living things and as such, the emotions, the vibes, the manner, the intensity of presentation — these are all vital to how we will react at the time and also how we will feel about the people involved and what we will recall years later. And this fact also means that the atmosphere you create when you interact with various stakeholders will vastly impact the quality of the insights and stories that you receive. If you really care about the people and are really committed to doing something to making people’s lives better; if you are truly open to hear and take in something unexpected or even disruptive to the project; and if you allow your informant to feel that truth about you, you will obtain the gold ring. 

Stakeholder Stories Solicited at their Sites. 

If you use a mechanical method and a mechanical tone and a mechanical manner to ask your users and other stakeholders about their needs and wants, what you will uncover are the most mundane, most rudimentary, most superficial and socially acceptable needs and wants. You can indeed use this information to design a product or service, and you may even have a product or service that succeeds in the marketplace. It will likely be, however, a rather short-lived “win.” Why? Because you are designing to fulfill wants that are subject to the wild winds of passing fashion rather than to catch the fire of an underlying passion. 

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What I found for myself was that it typically took about an hour of talking with a stakeholder, and most importantly, listening attentively, before they began to tell me their real stories. Your mileage may differ according to culture, context, power relations, your personality, and so on. I like to use a semi-structured interview. In this type of interview, there are known questions that I want to ask. But I also schedule plenty of time to let them elaborate, tell me what’s what behind the scenes. I know that in the corporate world, there is an ever-present push for being “efficient” and getting the job done as quickly as possible. So, it’s tempting to get the informant “back on track.”

I always prefer to interview an informant in their workplace. This seems like common courtesy; it puts them more at ease; and it sometimes reveals their use of other people, references, private notes, etc. as well as what they are dealing with in terms of atmosphere, noise levels, interruptions, desk space, etc. It also makes it much more likely that they can retrieve more of their own memories about work incidents more accurately because of all the contextual cues. 

John Whiteside, who ran the Usability group for Digital Equipment Corporation for a time, recounts running various usability studies and gathering data in various ways about a product they were designing for manuscript centers (places where human beings, historically almost always women, transcribed the dictation of others into text on a computer so that it could be edited, re-written, stored, etc.). The first time that they visited their users in the field, they discovered that they spent about seven hours a day typing and about an hour every day counting up, by hand, the number of lines they had typed. So, in one instant, they realized a feature that would improve productivity significantly. 

Guidelines for Soliciting Stakeholder Stories. 

When I managed the storytelling project at IBM Research, I was fortunate enough to hire Deborah Lawrence to help with the project. She thought it would be a cool idea to interview experts in a number of fields whose job, in one way or another, involves soliciting stories. So, she went out and did just that. I believe that her interviewees included medical doctors, policeman, reporters, social workers, and psychotherapists. These various practitioners had very similar guidelines. 

Story Elicitation Guidelines:

  • Provide a “warm-up” period.
  • Tell something personal and revealing about yourself; perhaps tell a story that is a model of the kind of story you’re looking for.
  • Observe an implicit contract of trust.
  • Provide a motivation for the story — why it’s important.
  • Accept the storyteller’s story and worldview.  Don’t resist the story.
  • Reveal who you are, how the story will be used, potential audience and goals, answer questions.
  • Use questions to probe.  Sometimes, a totally “off the wall” question can create space for story to emerge.
  • Empower the storyteller — they are the expert.
  • Avoid threat; don’t appear as an expert yourself.
  • Listen with avid interest.

These may seem fairly obvious such as does a lot of the advice in the book, How to Win Friends and Influence People. (Come to think of it, that might be the single best book you can read if you want a career in HCI/UX). However — back to the guidelines. I think they seem obvious once pointed out, in much the same way that once someone points out the “pig in the clouds” (or the face in the tree) you cannot not see it. 

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The above list is not, of course, meant to be the definitive such list. This was based on one study. If you have additional guidelines or disagreements, please let me know. 


Author Page on Amazon

The Walkabout Diaries

The Myths of the Veritas

A Pattern Language for Collaboration

Travels with Sadie

Fifteen Properties

My Cousin Bobby

The Update Problem

After All

All We Stand to Lose

Imagine All the People

The Dance of Billions

Roar, Ocean, Roar


The Story of Story, Part 1

15 Thursday Jan 2026

Posted by petersironwood in creativity, management, psychology, story, Uncategorized, user experience

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AI, Design, development, HCI, knowledge, leadership, life, management, persuasion, story, thinking, thought, truth, UX

The Story of Story, Part 1

Background.

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Right around the turn of the century, I managed a research project at IBM’s T. J. Watson Research Center on the business uses of stories and story-telling. The project was part of a larger effort on “knowledge management.” One of IBM’s major reasons for being interested arose from their increasing revenue stream from services. However, services such as consulting required a lot of labor; it was competitive. Therefore, the margins on this business were not so high as, for instance, in hardware or system software. IBM invested a lot in tools so that they can make hardware very cheaply and effectively using relatively little labor. The company wanted to be able to something similar with consulting services. The idea was that we could use knowledge management so that the knowledge assets of top-level consultants could be, captured, organized, and then re-used by more junior (and less expensive) people thus rendering higher margins for the company. The success of this approach was fairly limited partly because the knowledge management methods were geared toward explicit rule-based knowledge and specific facts. Much of what experts “know”, including IBM’s top-level business consultants was tacit knowledge. Stories provided a natural way to capture tacit knowledge. Thus, the story project began. 

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My simplistic initial idea was to build a story platform that would enable consultants to write stories about their experiences. After all, sharing stories orally is what experts naturally do anyway. Since I enjoy writing stories, I failed to realize initially all the reasons consultants would not want to share their experiences by writing stories. Writing stories is not so natural or fun for most folks. Partly because of the medium and partly because of higher expectations, it also takes more time. Perhaps, even more importantly, it takes extra time. When consultants share stories, they are often traveling, eating dinner, having drinks together. Sharing stories is something done in a friendly off-hand way, and importantly, it does not take extra time in the way that writing a story would.

In addition, when a consultant says something out loud it is not typically recorded. So, if they misspeak or said something untoward, they have plausible deniability. When someone tells a story live, they also can sense how the story is being received in real time. If the listeners are “into it” the teller can draw things out and make it more vivid. On the other hand, if they are starting to play “Candy Crush” on their phones, you can cut it short. In writing, typically, first you write and then you get feedback. Of course, professional writers often improve things considerably with the help of a copy editor, beta readers and a proofreader. Anyway, over the course of time, we did develop a feasible way to have people tell stories and from those stories, provide information of use to other knowledge workers. 

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Three Patterns for using stories. 

Narrative Insight Method describes techniques for gathering valuable knowledge from experts through the use of storytelling.

Fostering Group Cohesion through Common Narratives is another storytelling technique: in this case, one focuses on building and disseminating stories that illustrate common values.

Fostering Community Learning via Transformed Narratives. This helps solve a dilemma. For organizational learning, it’s crucial to learn from people’s mistakes. Ordinarily though, mistakes are not just used for learning but can bar one from advancement, or from getting raises, and lessen the esteem one’s colleagues might have of the teller. 

In this post, however, I want to describe some of the things I found interesting about stories from personal observations and, to a lesser extent by reading. Here are just a few examples of interesting aspects of stories.

  • Good story writing is not magic. It’s craft. Mastery is a life-long quest, but one can quickly learn a few important things that will help you to write better stories as well as to enjoy more thoroughly the stories you see or read.
  • Stories are memorable and motivating. If you watch people telling stories, they are animated and engaged in a way that is rare when people are discussing facts, pronouncements, or pleasantries. 
  • Business-speak is grey, toneless, neutral, abstract and speaks to the intersection of people’s experiences. Stories on the other hand, can be colorful, concrete, emotional, and, collectively they add to the union of people’s experiences.  
  • Although stories are generally presented in a linear sequence, beneath that, the story actually has a hierarchical structure. Most stage plays have three acts. Within each act, there are a number of sequences. Within each sequence, there are scenes. Within each scene, there are “beats.” 
  • The three major dimensions of story are setting (where, when), plot structure (what happens), and character (the people; what they are like and what they want).  
  • Story lives on conflict; a story explores the edges of human experience; it takes us on an empathic roller coaster ride.

In the next essay, we will begin to see more specifically how to use stories to help us discover problems and issues. Later, we will see that stories are a tool of thought that can be used in many different contexts and in many phases of problem solving and development.

 

 

 

 

 

 

———————————————

Author Page

There’s a Pill for That

Inventing a New Color

The First Ring of Empathy

The Forgotten Field

The Sound of One Hand Clasping

Stoned Soup

The Three Blind Mice

Finding the Mustard

What About the Butter Dish?

How the Nightingale Learned to Sing

After All

Guernica

Dick-Taters

The Impossible

Absolute is not Just a Vodka

My Cousin Bobby

If Only

 

 

Tools of Thought: Scenario Planning

15 Thursday Jan 2026

Posted by petersironwood in creativity, essay, psychology, story, Uncategorized

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AI, decision making, fiction, health, life, mental-health, problem formulaation, story, thinking, tools of thought, truth, writing

Scenario Planning is, in some ways, likely to be a very old “tool of thought.” I imagine when our ancient ancestors prepared for a hunt, they would imagine what they would do and where and how and also imagine how their intended prey might react. Personally, I don’t think this kind of imagining is limited to human thinking. 

I take our Golden Doodle out for a walk every morning. She likes going for a walk. And, she has a pretty good “mental model” of the steps I take as I prepare. She gets more excited as she sees me getting close to the actual walk. On her morning walk, she typically urinates at least once and also defecates. She has numerous favorite places although she also improvises. Her walking behavior varies qualitatively if she “really has to go” and she aims for places to go that are closer. She also likes to steer us toward places where we’ve seen other people, dogs, animals, or other recent interesting phenomena. Her “imagined scenes” may be more olfactory than visual, but she’s anticipating. 

If scenario planning is such a common mental phenomenon, you might legitimately wonder why it needs to be examined as a tool of thought. 

Here’s the rationale. Although, in my experience as a researcher, as a teacher and as a therapist, almost everyone pictures possible future events but the way they do it could be vastly improved. For example, some people tend to imagine only negative consequences. In extreme cases, their habitual imagining focuses on the worst possible outcome. In fact, they sometimes focus, not only on the immediate worst outcome. They use that negative outcome as the onset for a whole train of imagined bad result. “There’s no way I’ll get an offer. I won’t get this job. Or, any job. It’s impossible. I’ll go broke and live on the street. I’ll likely be killed by one of those people who kill homeless folks for no reason. I’ll die lonely and forgotten. Now, I’m too depressed to go for a job interview. What’s the point? Just to end up dead?”

Photo by Zafar Mishkat on Pexels.com



Other folks go to the opposite extreme. They focus only on the best possible outcome.
“We’ll attack Cuba with a small force and the Cuban people will immediately join us in a counter-revolution and oust Castro!” Or—“Once we take control of the oil, this war will pay for itself!”



To some extent, thinking of multiple possible outcomes is addressed in another tool: Many Paths. 

It is important to be able to consider multiple scenarios. In general, it is also critical to be able to communicate imagined outcomes to others. That’s where storytelling comes in. Although scenario planning and storytelling are not identical, they are close cousins. Next, we will consider in some depth the topic of stories. How does one find, create, and personalize stories (or scenarios) and present them in a compelling fashion?

——————-

Author page

Many Paths

It was in his Nature

Donnie Takes a Blue Ribbon for Spelling

Small Successes Early 

Coelacanth 

That Cold Walk Home

Timeline for RIME

Wilbur’s Story

What Could be Better? A Horror Story.

As Gold as it Gets

A Mind of Its Own

After the Fall

Travels with Sadie 

The Walkabout Diaries

The First Ring of Empathy

The Orange Man

Stoned Soup

The Three Blind Mice

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