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Music

12 Thursday Apr 2018

Posted by petersironwood in America, management, psychology, Uncategorized

≈ 2 Comments

Tags

A Pattern Language., cooperation, coordination, family, feelings, life, media, music, politics, teamwork

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Music

Prolog/Acknowledgement: 

This “Pattern” most likely can be decomposed into various sub-patterns. It seems so obvious that music has historically played a huge role in fostering social cohesion across centuries and cultures that it is tempting not to bother arguing the case or bother to put it as a Pattern. However, music does not always seem to be a positive force for social cohesion. Parents arguing with their kids about music for example; bands famously “breaking up” despite spending hours of time playing music together and listening to low quality Muzak while on hold seem to indicate that the mere presence of music is not enough; some kind of analysis of the effects of music on teamwork, cooperation and coordination seems appropriate.

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Societies have traditionally engaged in drumming, singing, dancing and making music both “for fun” and as accompaniment to rites and rituals. In my own cultural upbringing in the Midwestern United States, music has been part of every church service, wedding, and funeral. Songs were sung in every camp where I worked. Singing, dancing, and the staging of musicals was a large part of the high school experience. For example, most of the high school yearbook pictures of activities involve either sports or music. Music has been such an integral part of my cultural tradition that I cannot point to specific origins of its use. Indeed, rhythm, tune and dance are not even limited to humanity but also play vital roles in social coordination among numerous species of insects and birds.

Author, reviewer and revision dates: 

Created by John C. Thomas April 11-12, 2018

Abstract: 

People typically enjoy listening to music and making music. Music can influence mood. If people listen to the same music, it can influence mood similarly across individuals as shown by the background music in cinema. There is ample evidence that music can be therapeutic in numerous ways across the lifespan (see references). Use appropriate music to help increase social cohesion. This can take the form of people listening to music or participating in its creation. In order for group music to “work,” whether classical symphony, jazz improvisation, a work song, military band, or caroling, it is necessary to pay attention to the larger group. Most cultures have developed music to help group coordination and cooperation. Most likely music has both an immediate, “in the moment” effect as well as a longer term positive effect on social capital.

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Context: 

Every person has their own concerns. We have our own individual bodies; our own friends and family; our own possessions; our own preferences; our unique education and personal experiences. Yet, people are happiest and most productive when they work together. In a highly complex and highly differentiated society in which people have very different roles and expertise, common experiences in the “workplace” have become less common. Hunting, gathering and agriculture often require people to work together on very similar tasks in the same place at the same time. In an “information economy” a person’s actual work may often be mainly solitary. Only the “results” need be communicated to someone else. In such circumstances, using music for the whole group is probably more important than ever.

Not everyone has precisely the same “tastes” in music. Some people prefer to do intellectual work without music while others find it useful. For this reason, it is not uncommon to see people at their individual work listening to their music privately via headphones. Similarly, on a family car trip, people may find it less argumentative to have everyone listen to “their own” favorite music rather than communicate, play a game or listen to or create common music. We may be missing opportunities for social cohesion though when music becomes only a vehicle for private enjoyment rather than a shared experience.

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Problem:

Because humanity lives in a highly inter-connected world, in many cases in close proximity to many others, we need to agree on how to allocate scarce shared resources and otherwise communicate and coordinate. Often, the interconnections of people in complex social and work situations are too complex and varied to “specify” in detail. It is vital to have a high degree of mutual trust and to collaborate and coordinate, not just through well-defined and precise set of rules and regulations, but through a sense of being part of a larger group.

In addition, people often have different professions, roles, backgrounds, experiences, educations, etc. This makes both communication and trust more challenging. Many of today’s communications are done remotely and in many cases, communication is limited to writing and reading text or the exchange of other purely instrumental communications; e.g., through forms, data, formulae, or signals. While such communication can be “efficient,” it is only effective when the situation being communicated about has been well-anticipated. In novel situations, it might not work at all and that is when people need to rely on each other in informal ways. In addition, while storytelling and conversing may seem “inefficient,” they are intrinsically more engaging and richer experiences for most people as compared with filling out forms.

Communication that is purely instrumental does little to encourage cooperation and build trust. Yet, because of the wide disparity in people’s backgrounds and experiences, as alluded to above, we need that cooperation and trust more than ever.

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Forces:

  • Groups of groups must sometimes work together to achieve common goals.
  • Subgroups may disagree with each other about the best use of resources to achieve those common goals.
  • In a drive to improve “efficiency,” rather than simply letting people talk, many business transactions are formalized and leave no room for expressive communication.
  • When the actual problem at hand requires people to work outside of the formalized transactions for a solution, it helps to have mutual trust.
  • Music that is shared, whether listened to, danced to, or created together, provides an opportunity to be expressive and build mutual trust.
  • Higher levels of mutual trust lead to better outcomes and provide more     pleasant experiences for all.

 

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Solution:

When possible encourage groups to engage in listening to or creating music together as a means to increase trust.

Examples: 

1. Early in the days of IBM, at the beginning of the day, employees sang company songs in unison.

2. Many high schools, colleges, and nations have songs that everyone in the group sings together. Many couples also agree on one song that is “theirs.”

3. In basic training, the military uses cadenced marching “songs” to help keep the group literally “in step” and encourage esprit de corp.

4. When multiple people row a boat, it is more efficient when the oars all hit the water at the same time. Most cultures that use rowers, also use songs to help coordinate the effort. Song is also used when a group of people has to pull or push something heavy.

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Resulting Context:

When people sing together, play music together or dance together; even when people listen to the same music, they are literally more “in synch.” Each person is individually in a better mood. The group as a whole identifies more with the whole group. Trust in increased.

A community, team, or group that regularly shares music together also experiences a longer term effect of increased mutual trust. Robert Putnam and his collaborators, Robert Leonardi and Raffaella Nanetti, in Making Democracy Work: Civic Traditions in Modern Italy found that the best predictor of both how people felt about various communities in Italy and how effective they were economically was best predicted by how many chorale societies they had.

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Related Patterns: 

Small Successes Early, Build from Common Ground.

Metaphors: 

In the vertebrate body, there is a heartbeat. The pulsing heart serves as a coordination event for the rhythm of the body. In the brain, there are various frequencies of “waves” and although the exact evolutionary advantage is not known, we may speculate that these help coordinate the overall response.

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References: 

https://www.ncbi.nlm.nih.gov/pubmed/20175359

https://www.sciencedirect.com/science/article/pii/S1744388114000516

https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4021113/

https://link.springer.com/chapter/10.1007%2F978-94-017-8920-2_3

https://press.princeton.edu/titles/5105.html

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Author Page on Amazon –

https://www.amazon.com/author/truthtable

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Piano

Strike! the keys then smoothly skim along.
Strike! piano then sing your song.
Strike! down harder as the music flies.
Strike! once more as the music dies.

Murmur so softly to the moonbeams of blue;
Whisper quiet to the desert night.
Rolling, caroling, dancing, whirling,
Murmur down to nothingness and silence long.

Triumphantly, the snow falls now,
Majestically were love’s enow.
Chord full rich. Chord weird whines.
Empty fifths flow futilely along.

The rhythm picks up in a waltzing gate
And all the dancers can hardly wait.
The melody’s thinking, “All is great!”
This orgy of music will satiate.

Mellow and sadly, slowly going,
Seeds of sorrow steadily sowing,
From painful pathos fire growing,
Mood and madness never slowing.

Strike! the keys both loud and strong.
Strike! piano then live your song.
Strike! down harder as the music flies
Strike! once more as the music dies.

 

Negotiate from Needs, not Positions

24 Saturday Mar 2018

Posted by petersironwood in America, psychology, Uncategorized

≈ 1 Comment

Tags

competition, cooperation, innovation, negotiation, pattern language, politics, problem solving, teamwork

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Negotiate from Needs, not Positions

Prolog/Acknowledgement: 

So long as I can recall, I’ve seen negotiation as an arena for creativity, but most people don’t like to play that way so I was very happy to learn about the Harvard Negotiation Project. When I was Executive Director of the NYNEX AI lab, Beth Adelson developed a short course in negotiation based on the Harvard Negotiation Project. (That project later evolved into the Project on Negotiation).

I have been struggling with a recurrent issue in writing these Patterns. The issue nearly every time is separating the “Problem” from the “Context.” In the format that I’ve been trying to use consistently, the “Problem” comes first and then the context. But in attempting to tell a compelling story, I typically find myself needing to say at least something about the context early on in order for the reader (or at least my mental representation of the reader) to make sense of why the problem arises. I had thought that Christopher Alexander might finesse the issue because people are typically already familiar with towns, cities, buildings etc. and because he uses an evocative image to remind people of the context. It generally seems much more difficult to point unambiguously to a social situation with a picture. I returned to A Pattern Language in order to find out how CA and his team handled this issue. Well, it turns out, A Pattern Language does not make anything like these separate categories! Patterns typically begin with a lead-in which contextualizes the problem. I think the format I was trying to use might work for the Object-Oriented Programming Language community because, in a sense, programming solutions are typically themselves decontextualized. Having separate and well-defined sections also helps someone using a Pattern Language navigate to a specific point. However, it may damage the logical and compelling presentation of the idea to begin with. This provides something of a puzzle, but for now, I am going to try to follow the spirit of CA’s original Pattern Languages for a time and thought I will attempt to keep separate sections, I will put Context before Problem.

The following Pattern is especially relevant today because as of this writing, there seem to be an increasing number of “leaders” in the world who are presuming that negotiating by positions is the only way to go and every negotiation leads to winners and losers. 

https://en.wikipedia.org/wiki/Harvard_Negotiation_Project

Author, reviewer and revision dates: 

Created by John C. Thomas March 15-24, 2018

Abstract: 

Especially in highly competitive societies, it is common to view negotiation in terms of a zero sum game. In this view, a “good negotiator” is someone who gets more of what they want at the expense of the other person. Instead of assuming that everyone else is just like us in every way and therefore wants the same exact things as we do, one might explore a more open problem solving space by finding out what the other person actually wants and discovering what you really want. Put another way, each negotiator might put on the table what their actual needs are rather than simply their position about one or a few things. Often both (or all) sides can work together to creatively construct a solution that satisfies the needs of all parties. If parties to a negotiation view each issue as unidimensional, monotonic, and independent, it tends to induce a competitive frame of mind. If parties to a negotiation instead view issues together in multiple dimensions, it is often possible to induce a problem solving frame of mind and all parties end up better off in terms of meeting their real needs. In addition, negotiating in this way tends to increase mutual trust and cooperation over time.

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Context: 

Complex problems can often only be solved by groups. Typically, really large scale groups are not homogeneous but have subgroups within them. This works at many levels of scale. For example, the world as a whole needs to solve the problems of climate change and pollution. Yet, it seems it would be efficient to implement some solutions on a country by country basis. But the countries will then tend to argue about how much is “their share” of the solution. Or, a nation needs to improve its solar energy research program. But some states will fight over where research money is invested. Others will argue all that money should go to oil and coal. There may be negotiation between son and father about how long to walk the dog. In every case of negotiation, there is both some sort of common goal and some difference of opinion about how to get there. In the case of Labor and Management, for instance, both want to avoid a strike. In the case of the countries, all the countries presumably want to have a livable planet for their descendants.

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There is another habit of work common at least in my cultural context (American business) that plays into typical negotiations. When people of many industries organize meetings, a key part of that organization is the agenda – the linear list of topics to be addressed. When applied to negotiations, this is translated into a list of individual issues that need to be addressed. The implication is that they are to be addressed one by one. An important underlying assumption is if the best solution is found on every issue, then we will also find the best solution overall. This is not necessarily so, but it is a common default way of addressing issues: one by one.

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My own cultural experience of contemporary America is that it is insanely competitive. Competition has its place. Personally, I love competition in sports and games. My first book is titled, The Winning Weekend Warrior. It deals with strategy, tactics, and the mental game as applied to all sports. It also points out that this competition only “works” because people agree on a framework of competition and stick to that framework. Sportsmanship is fundamental to good competition. But I call out my current society as insanely competitive because we now apply it to nearly every human activity. You can turn on TV and not only find competitions in basketball, soccer, and tennis (which make sense) but also for activities which have historically been cooperative, enjoyable fun such as singing, dancing, cooking, and even dating! It has come to apply particularly to politics. There is almost no cooperative attempt to identify and solve important national issues. It is all a question of ratings, polls, press coverage, donation dollars and votes. This competitive mindset is then reinforced when people negotiate according to positions. Not only are such negotiations unlikely to yield any creative solutions, they encourage viewing the “other” in the negotiations as “the enemy” or even something sub-human. While competitive athletics at least works within an agreement about rules and procedures, in politics, there seems no longer to be any agreement about what is appropriate.

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Problem:

Especially in competitive societies, it’s easy to fall into the trap of viewing every negotiation as a contest with winners and losers. Labor, e.g.,  says they must have at least 20$/hour to prevent a strike and management says they can’t possibly afford more than 10$/hour to avoid bankruptcy. Of course, these are not necessarily true statements. Privately, labor may know that their membership would settle for 15$/hour. Privately, management might know that they could pay 30$/hour and not go bankrupt – but that would require cutting executive bonuses and dividends. So, here, in a nutshell is the situation. Two parties are both being dishonest and yet, they are relying on the other to solve a problem that requires trust.

Not only are the parties unlikely to end up even close to the “best” solution. Hard feelings and mistrust are likely to spill over into the work itself or any implementation of the solution. If either side feels “betrayed” they will be even more “hard-nosed” in the next negotiation. In some cases, the parties will no longer work together for their common good. Instead, there will be at various levels such effects as war between nations, secession and civil war, riots among citizens who feel unfairly disadvantages, or divorce between two people who fight to win – about what should be honest, mutual problem solving.

Forces:

  • Groups of groups must sometimes work together to achieve common goals.
  • Subgroups may disagree with each other about the best use of resources to achieve those common goals.
  • Honesty on every side and mutual trust is most effective and efficient in solving problems and implementing solutions.
  • When negotiating on the basis of positions, negotiation becomes viewed as a zero sum game.
  • In a zero sum game, it can work to your advantage to be dishonest.

* Negotiations that always treat every issue independently cannot always converge on the best solutions.

  • Zero sum games induce a highly competitive mindset.
  • Negotiating from real needs tends to induce a cooperative mindset.
  • Negotiating from real needs tends to increase trust.

* Higher levels of mutual trust lead to better outcomes and more pleasant experiences for all stakeholders.

Solution:

When it is necessary to negotiation among two or more sub-groups within a larger group, negotiate from actual needs not positions. Work together to discover the best solutions for the larger groups while minimizing undue pain for any one subgroup.

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Examples: 

1. A quintessential example used in the Harvard Negotiation Project is the story of the two sisters. They spied a lemon in the kitchen and both went for it at the same time. Each said they wanted the lemon. Eventually, the grudgingly cut the lemon in two. In this way, it would seem that they had reached a “fair” solution in that each one had met the other half-way. It turned out, however, that one of the sisters actually wanted the lemon peel for a cake recipe while her sister wanted to drink the juice of the lemon. It turned out they could have each had 100% of what they wanted. Perhaps they could have even planted a lemon tree from the seeds as well.

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2. Two countries are each trying to achieve more economic prosperity for its citizens. Some countries have relative advantages in the production of some goods and services over others; e.g., because of differences in natural resources, availability of necessary labor and expertise, cultural resonance with the required activity, or existing infrastructure. It makes much more sense for some countries to specialize in some rather than all goods and services. Over time, these differential advantages change. At one time, for instance, India and China, among others, had a huge advantage in terms of cheap labor but relatively less advantage in science and engineering expertise compared with, say, the United States. Labor costs in India and China are now higher (though still much less than in the US) while expertise in science and technology has skyrocketed. In any case, the US government has now decided to embark on a “trade war” with one of our most productive trading partners. In this case, the results will probably be bad for everyone except for a few very wealthy American executives who might make more money in the short term.

Instead, negotiators from China and the United States could get together and identify a number of issues that could be better solved by having the United States and China work together. As one example, as China becomes more proficient in science and engineering, they may find it increasingly in their interest to promote a more universal and more enforceable way to deal with intellectual property. As automation, robotics, and AI become more capable of replacing more jobs in both countries, they could work together on how to avoid massive unemployment. They could work together to define specific areas of scientific and engineering cooperation; e.g., how to provide clean water, how to slow and reverse climate change, how to ameliorate its effects, how to develop and share best practices in managing emergencies such as earthquakes or large fires. It’s infantile to imagine that there are a finite number of jobs available which must be apportioned between the US and China so that every job is either “given” to one party of the other.

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3. Joe and Suzi are New Yorkers who are already sick of the hot, hazy, humid weather in early July and they decide it’s time for planning a vacation for late August. Joe wants to take a vacation to Orlando while his wife Suzi wants to go to Aspen. These are their initial positions. If each “insists” on getting their way, there are several options that seem “fair.” They could flip a coin. They could agree to alternate vacations between the two places and flip a coin to decide which one “wins” first. They could find a place half-way between. In this case, that might be Little Rock, Arkansas. They could arm wrestle over it. Of course, they might want their own vacation site so much that they agree to take separate vacations.  There are options available but they are limited. Joe has no idea why Suzi wants to go to Aspen and he may not even be fully aware of why he wants to go to Orlando. He just remembers having a good time there as a Columbia college student on winter break. Suzi, for her part, has no idea why Joe wants to go to Orlando and may not even be fully aware of why she wants to go to Aspen. She remembers going to a design conference there about 15 years ago and she had a really good time and loving seeing the mountains in the background.

If Joe and Suzi are willing to trust each other and jointly figure out what they both want from a vacation, the space of possibilities for meeting their needs expands tremendously. As it turns out, Joe loves to bake in the sun. He likes to swim in the ocean. He likes to look for pretty rocks and shells. He likes to run along the beach. He likes to watch women in bikinis walk by. In college, he got uproariously drunk, but he has no such desire now. Suzi, for her part, enjoyed the design conference, more than Aspen. It was fun to meet new people doing interesting design projects.  She did enjoy a bit of some cross-country skiing and the way it got her heart racing. She also recalls that the town itself had pretty flowers and buildings.

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Once both parties become aware of their needs and wants rather than their positions, several things become clear to them as a team. First of all, when Joe went to Orlando as college student in the winter, he was getting away from the cold and lying on the beach in the sun seemed great. Now, it’s late August and hot. Orlando will only be hotter. Suzi will not be doing any cross-country skiing in Aspen in late August. More importantly, the Aspen Design conference is in the Spring. With more mutual planning and problem solving, they discover that San Diego has a design conference during their vacation time frame. They can drive into the mountains in an hour and there are plenty of beaches for Joe. Running along the beach, renting bikes, playing beach volleyball, or playing tennis could be pleasurable exercise. San Diego has plenty of flowers and nice looking houses. The climate is much more temperate than that of New York City. San Diego provides a much better “solution” to their needs than does Little Rock (which would be even more hot and humid than New York City in August and actually provide almost none of the desires for either Joe or Suzi). In their research about San Diego, they may discover things that they both want to do that they had not even thought about when their thinking was limited to trying to recreate something from their past. For instance, they may both want to visit the San Diego Zoo.

It might seem contrived to the reader that two adults might stick stubbornly to a preconceived “position” rather than attempt a mutual problem solving activity. In my experience, it isn’t the least bit contrived. As I mentioned earlier, this is precisely the kind of stance the American government seems determined to take toward negotiations.

4. To return to the Labor and Management example, this may seem to be one case where “positional” negotiation makes sense. After all, every penny management pays to workers means less pay for executives and stockholders. Even here, it is extremely likely that this is not really the case. A large company, for instance, will have much more leverage in providing affordable health care than will the individual workers. So, a dollar less in salary might mean $.50 goes to management and stockholders but another $.50 goes to health care that will actually save the employees $1.50 in healthcare costs.  While the employees say they want higher wages, what they really want might be worried about is paying their mortgage and sending their kids to college. Money is one way to help make that happen. But there could be other ways to help that might be much cheaper for the company. A large company, for instance, could put its considerable political pull behind cheaper government college loans, debt forgiveness or universal, government-sponsored 2 year degrees for everyone. Perhaps under certain conditions, they would co-sponsor housing loans. Another part of why workers might want more money is that, in our society, a person’s “worth” is erroneously equated with their financial worth. Workers might be willing to trade some dollars of salary for earned respect. In far too many companies, management may have very little or very limited perspective on how the work is actually done, instead relying on abstract and greatly over-simplified flow charts. Management issues orders to workers and workers are expected to follow those orders, however stupid they are in practice. Instead, workers and management together could identify and solve problems, agree on metrics of improvement, measure those improvements, engage in general profit-sharing and provide bonuses to workers who help identify and implement improvements.

Many studies also indicate that workers often produce more net in a 30 hour week than in a 60 hour week because the 60 hour week causes fatigue, burn-out, costly errors and accidents, work stoppages, and turnover. For some businesses and workers, four ten-hour days might improve the quality of life for workers at the same time that it reduced costs for the employers. The general point is this: No matter how “obvious” the unidimensional nature of a negotiation is, that obviousness is almost invariably an illusion.

Resulting Context:

Once people participate in joint problem solving to identify and agree upon ways to satisfy people’s needs rather than compromise on initial positions, they will be more likely to trust each other in future negotiations as well.  Furthermore, they will behave more cooperatively and civilly to each other between negotiations as well.

Related Patterns: 

Reality Check, Small Successes Early, Build from Common Ground.

Metaphors: 

In nature, competition certainly exists. But so does cooperation. Even when competition is “life and death” it is almost never treated as monotonic. A hungry fox will eat a rabbit. That’s nice for the fox but not so nice for the rabbit. Or, the rabbit gets away which is not so great for the fox. But the foxes do not “decide” that their hunger is due to rabbits and they are now going to set out to destroy every last one of them so they’ll never be hungry again. Clearly, if the foxes “succeeded” they would be full for a while — and then they would all starve to death. Foxes seem smart enough to intuit this. With humans, the jury is still out.

References: 

https://en.wikipedia.org/wiki/Program_on_Negotiation

https://en.wikipedia.org/wiki/The_Evolution_of_Cooperation

https://en.wikipedia.org/wiki/Finite_and_Infinite_Games

Thomas, J. C. (2017). Building Common Ground in a Wildly Webbed World: A Pattern Language Approach. PPDD Workshop, 5/25/2017, San Diego, CA.

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https://www.amazon.com/author/truthtable

Bohm Dialogue

21 Wednesday Feb 2018

Posted by petersironwood in America, management, psychology, Uncategorized

≈ 4 Comments

Tags

A Pattern Language., Bohm Dialogue, Business, competition, dialogue, innovation, learning, politics

 

 

IMG_0706Bohm Dialogue

Prolog/Acknowledgement: 

The idea for this Pattern comes from the work of David Bohm. Bohm was a quantum physicist who, later in life, became interested in human communication. He would not say he “invented” dialogue; rather, he felt it was common in so-called “primitive” societies. Indeed, it seems to have been a common occurrence in the recounting of Paula Underwood in The Walking People. I learned more about Dialogue from Peter Senge and Bill Isaacs while working in “Knowledge Management” at NYNEX and IBM.

Author, reviewer and revision dates: 

Created by John C. Thomas on February 21, 2018

 

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Synonyms: 

Campfire Reflections. Quaker meeting.

Abstract: 

In a hyper-competitive society, conversations that might be related to actions that affect more than one person are framed as contests with winners and losers, much like a sporting event or a court case. Sometimes, this might be appropriate, but it is not generally a good method. An alternative method to debate and discussion is Dialogue. In discussion and debate, as soon as one person begins saying something in favor of X, others decide whether they are for or against X. Then, based on a superficial hearing of what the person is saying, they determine how to best add weight to X or detract from it. They typically want to be able to “jump in” as soon as there is the slightest gap in the conversation. As a result, they are typically rehearsing their own upcoming argument and not even listening to the other person beyond the first few words. By contrast, in Bohm Dialogue, one person says something and everyone else listens to them respectfully. After listening, everyone reflects on what has been said. Then, they might or might not make a comment. This comment does not have to be an argument pro or con. It can be an analogy, a story, a reflection, a question, an example, or an observation. Rather than dividing into “camps” or “teams” and trying to “win” an argument about whether X or ~X is better, everyone works collaboratively and cooperatively to understand the space of possibilities and consequences. In such cases, the group might end up doing X, ~X, or .5X. Or, they may decide to gather more data; they may invent Y; they might decide to experiment in a small way with X. It is a joint construction process.

Problem:

Groups consists of individuals who never have precisely the same interests or the same experiences. In some cases, people simply make their own choices. It isn’t necessary for everyone to eat the same food or read the same books. But in some cases, appropriate action requires that people agree. Do we drive on the left side of the road or the right side? Do we penalize companies for polluting the environment or not? Do we have daylight savings time or not?

In a competitive society, it is easy to fall into the trap of framing problems in terms of who will benefit and who will lose. Everyone on the “losing side” will tend to find arguments to support their position even before understanding the other side. Such a process rarely results in innovation or breakthrough thinking. In a rush to win, people tend to ignore subtleties and interactions so even the framing of the problem becomes over-simplified. If people become angry or fearful, their ability to process information deteriorates and they most often stick with something they already know. In extreme cases, people will literally “freeze” with fear and be unable to perform even a simple yet critical action such as pulling the ripcord on their parachute.

In addition, if group action is decided through a process that is framed in terms of winning and losing, those on the losing side may not fully cooperate with the group decision. Consciously or unconsciously, they may even act to thwart the implementation of the group decision.

In the rush to “win,” those on the winning side may not even listen to important concerns from the other “side” and even if the “correct” decision “wins out,” important implementational details are overlooked. In this way, the implementation of the group decision will be flawed even if everyone tries to cooperate.

By framing the group decision process in terms of “winners” and “losers,” group cohesion and mutual trust can often be lost. This is particularly true if the group process is so contentious that people use propaganda or outright lies to try to “win” the debate. This not only makes this particular problem solving exercise less than optimal; it also means that future interactions will be less cordial, less civil, and less likely to result in what is best for the group as a whole.

Context: 

Complex problems and large problems can often only be solved by groups. In addition, sometimes, decisions must necessarily impact the entire group. Groups may be as small as a couple deciding where to go on vacation or tennis doubles team deciding on an effective approach to their next match or as large as all of humanity deciding on how to deal with population growth and pollution.

Groups must not only decide on a collective course of action; generally, they must also implement that decision.

Forces:

  • Everyone wants to protect their “own interests.”
  • People may think of their “own interests” at varying levels; e.g., their own body, their own belief system, their own family, their own tribe, their own party, their own nation, all of humanity, or even all of life.
  • The expectations of any one person are primarily based on their own experiences.
  • The behavior of any other person is largely based on that person’s experiences.
  • If one person acts uncivilly or hyper-competitively, it tends to increase the chances that others will do the same.
  • In some societies, competition has become the default way to interact.
  • Competition tends to induce high stress levels in people.
  • High stress levels tend to make people less willing to listen, change, or think creatively.

* Everyone is an expert when it comes to their own experience.

Solution:

Instead of having a group debate or discuss two or a few alternatives to determine which one is the winner, instead use Bohm Dialogue to cooperatively, cooly, and calmly have the group examine a situation using everyone’s experience together. Have people listen respectfully to everyone’s contribution. Have everyone reflect on what they say. It helps if people frame their contribution in terms of their own experience rather than abstract and sweeping generalities and pronouncements. Let the group cooperatively build a joint understanding of the problem. This often results in an emergent solution. Even when it does not and, in the end, a vote on X or ~X must be taken, everyone feels respected by everyone else and people are much more likely to help implement the solution.

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Example: 

Imagine a tribe of people sitting around a fire at the end of the day. They reflect on their experiences. One says, “I gathered acorns today. There were very few though. This is not like the other years.” Everyone listens. They reflect.

Another says, “It would be nice if we could eat the acorns as the squirrels do, without having to wait.”

Another says, “Yes, though even they do not eat them all right away.”

Another: “Are there fewer oak trees? Or, is each tree making fewer acorns?”

The first says, “I am not sure. Let me think back. Each tree has fewer than in years past.”

Another says, “Speaking of fewer, I only caught two fish today in my favorite fishing spot. And the water was shallower.”

Another adds: “This spring I gathered fiddlehead ferns. There were only a few. Odd.”

Another: “There were so many nice sunny days this spring and summer. I guess there was a lot less rain.”

Another: “It would be nice if we could make it rain more.”

An older woman adds, “It has been raining less as I’ve grown older. Less and less each year.”

Another: “How can we make it rain more?”

Another: “I don’t know how we can make it rain more. But we could save the water when it does rain.”

Another: “I like water. Sometimes the small raindrops join together to make larger ones.”

Another: “Indeed, it is the nature of water to like the company of others.” Laughter.

Another, “Perhaps we can encourage water from the big river to visit us. We can dig a trench. If we encourage some water to go into that trench, other drops may follow into our stream.”

Another: “More water in our stream would encourage fish as well as fiddleheads and oaks to visit us more often.”

To the typical “modern person,” this dialogue seems needlessly random and inefficient. But is it really?

Sure, the typical business meeting has an agenda and it seems as though it’s efficient. The meeting below is pure fiction — but it is precisely in line with my typical experiences from a lifetime of meetings in “efficient corporate America.”

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10:10- 10:30 Discuss ways to get more acorns.

Chairperson: “We need more acorns. How can we get them?”

Person 1: “I need help. They are hard to find.”

Person 2: “Well, I can’t do it. I’m having enough trouble getting fish. That takes all my time.”

Person 3: “You think you’ve got troubles? I can’t find enough fiddleheads either, so I can’t help.”

Person 4 – speaking directly to Person 1: “You sure you’re really hunting acorns and not just ogling the women? Just kidding.”

Person 1: “You come gather the acorns then. You’ll see.”

Person 4: “I said I was just kidding.”

Person 2: “When can we talk about getting more help fishing? Can we put that on the agenda for next week?”

Chairperson: “It’s next on the agenda.”

Person 5: “The real solution is incentives. I hate to say it, but I just don’t think everyone is really pulling their own weight around here.”

Person 6: “The key is better metrics. Words like ‘fewer’ are very fuzzy. We need an accounting of all the acorns. And fish. And fiddleheads. Then, we will be able to quantify the extent of the problem.”

Person 1: “Who is going to count the acorns? You? I know I got fewer and it isn’t from not trying.”

Chairperson: “Hey, we’re almost out of time. Let’s table this discussion for now and put it on the agenda for next week. It seems to me, in the meantime, Person 1, you’re going to have to get up a little earlier in the morning and gather more acorns that way. Let’s vote. All in favor of Person 1 getting up earlier to gather more acorns, raise your hands.”

[Everyone raises their hands except Person 1].

Chairperson: “OK, motion carried. Person 1, give us a report next week on exactly how many acorns you got every day.”

Person 1: “Look, the acorns are largely gone now. Getting up earlier isn’t going to help.”

Chairperson: “Sorry, Person 1. Do the best you can. We need to move to the next item on the agenda which concerns fishing.”

Person 1: “I always do the best I can. But I’m telling you that there will still be fewer acorns next week.”

Chairperson: “OK, we need to take this off-line and talk about fishing. If you can’t gather acorns, we’ll find someone who can. Enough.”

What are the likely outcomes from this “efficient” meeting? First, it is quite likely that Person 1 is pretty pissed off. Second, the group is unlikely to ever realize that there is a problem with the acorn supply rather than the extent or manner in which Person 1 is gathering them. Third, the group is way far away from realizing the systemic nature of the problem and the fact that the “real problem” is a diminishing source of water, let alone making any progress toward solving that actual problem.

Resulting Context:

Generally speaking, using dialogue will be more not less efficient for finding and implementing solutions to root problems than will competitive debates or discussions. The solutions arising from Dialogue will be “owned” by the entire group and it is more likely that everyone will be working together to make sure the solution actually works. In addition, the long term effect on the group is to increase mutual trust and cooperation.

Rationale:

Actions are always better based on reality than on fantasy. Yet, humans often latch onto a particular interpretation of events very quickly and with insufficient data. As a consequence, people often work within the constraints of their own limited thought patterns. Treating what is essentially and quintessentially group problem solving as a competition between people for which of two or three solutions most often results in solving the wrong problem or at best only solving a sub-problem. In addition, “solutions” arrived at in this competitive way often result in decreased effectiveness of a group over time because of growing envy, resentment and mistrust.

By contrast, Bohm Dialogue encourages people to work together with respect and to understand a problematic situation from many angles. In this way, the real or more basic problem is understood as well as how it impacts everyone present.

As Bohm points out, many people mistakenly believe the word “Dialogue” comes from the Greek word logos for truth and the Latin root di for two implying that a dialogue is a two-sided debate.  Instead, “Dialogue” comes from the Greek logos and the Greek root dia which does not mean two but through. It is coming to the truth through interaction.

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Related Patterns: 

“Who Speaks for Wolf.” Reality Check.

Known Uses: (See the Incarnations section of the Wikipedia article on 2014)David Bohm referenced below). I have also had personal success running Dialogue sessions as Executive Director of the NYNEX AI lab and in SIGCHI meetings. If you explain the “rules of the game” people can fairly easily learn to Dialogue.

Quaker meetings are often run in this same fashion and the group does not “vote” to choose among a couple possible actions but instead reflects as a group until a consensus is reached.

Metaphors: 

Bohm, as I mentioned, was a quantum physicists and he likened what happens in dialogue to having people be in a “super-cooled” and therefore “super-conductive” state. When people are “agitated” to “win,” they are bouncing around like hot molecules and conducting information among them is difficult. The more you heat up a wire, the less well it conducts current or information. Near absolute zero, the wire instead becomes “superconductive.” When people relax and do not have an “axe to grind” and are not ego-invested in a predetermined outcome, they behave quite intelligently in discovering truths.

References: 

https://en.wikipedia.org/wiki/Bohm_Dialogue

 Bohm, D. (1996). On dialogue. New York: Routledge.

Holman, P & Devane,T. (1999). The change handbook: Group methods for shaping the future. San Francisco: Berrett-Koehler Publishers.

Isaacs, W. (1999). Dialogue and the Art of Thinking Together: A Pioneering Approach to Communicating in Business and in Life. Bantam Doubleday Dell Publishing Group.

Krishnamurti, J. and Bohm, D. (2014). The ending of time: Where philosophy and physics meet. New York: Harper/Collins.

Senge, P. M. (2006). The fifth discipline: the art and practice of the learning organization. Doubleday.

Shaw, P. (2002). Changing Conversations in Organizations. A complexity approach to change. London: Routledge.


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Radical Collocation

26 Friday Jan 2018

Posted by petersironwood in management, psychology, Uncategorized

≈ 1 Comment

Tags

Business, collaboration, cooperation, Design, innovation, learning, pattern language, politics, science

ControlRoom

Radical Collocation.

(This Pattern was initially inspired by a talk at CSCW 2000 — see reference — and the Socio-Technical Pattern Language Workshop at CSCW).

Author, reviewer and revision dates:

Created by John C. Thomas on 5th Sept., 2001.

Reviewed by <> on <>

Revised by JCT on Dec. 17, 2001, January 25, 2018.

Synonyms:

“Put the team in one room for the duration of the project”, “War rooms”

Abstract:

When small to medium teams of people need to solve a problem or design a novel solution and there are many highly interactive parts, it is useful for the people to work in one large room where people have easy access to each other and shared work objects can be easily viewed, modified, and referred to when necessary.

Problem: 

Some problems are amenable to decomposition; that is, the overall problem can be broken down into a series of subproblems and when each of the subproblems is solved, the overall problem will be solved, possibly with slight modification to some of the sub-solutions. In other cases, especially problems that are relatively novel, complex, or “wicked”, such decomposition is not possible. In such cases, if a decomposition is attempted and each of the subproblems is solved, the resulting composition of sub-solutions will typically not be anything close to an overall solution. Under these circumstances, people working alone on their subproblem will become frustrated because all the progress they thought they had made will prove illusory. Morale will suffer. Management will become upset that the apparent progress has not been real and typically attempt a variety of counter-productive measures such as requiring more frequent reports and adding new personnel to meet a schedule.

Context: 

In the design of complex systems with many interacting parts, it is often the case that understanding how best to “decompose” a problem cannot be determined ahead of time. Examples include complex software systems, especially where the overall system includes human-human and human-computer interaction, new machinery, novel nuclear power plant designs, complex military operations.

In such a context, handing out separate “assignments” to various individuals or small teams will at first seem to produce progress as each individual or small team carries out their assignment. Unfortunately, when an attempt is made to compose or integrate these sub-solutions into an overall solution, the result doesn’t work because of unanticipated interactions.

For instance, suppose that a software development team is designing an integrated office support package. Independently, various teams or individuals design various functions. Each of these may be well-designed in itself. However, the combination will be flawed on at least three counts. First, numerous functions will have been duplicated in separate modules. Second, some functionality that would have been useful for the whole package will not have been implemented at all because it would have been too much work for any one team. Third, the user experience will be scattered and inconsistent as separate designers make independent choices about what the user experience will be. In addition, it is quite likely that hard bugs will also be in the design due to the inconsistent treatment of data objects, deadlocks, infinite loops, etc.

There are two main general solutions common in the software development community. First, there may be an attempt to set “ground rules” or “style guides” that everyone is supposed to follow. These will help ameliorate the problem but cannot solve it entirely. Second, there may be overall project meetings where people report on progress or even do mutual design reviews. Again, this helps but even if problems are found and resolved, the resolution will re-quire considerable rework.

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Forces:

*People are naturally gregarious.

*People can concentrate better on difficult mental tasks when it is quiet and when there are a minimum of interruptions.

*Some problems are amenable to decomposition into relatively independent sub-problems; others are not.

*Social cues can be used to guide the interruptibility of others.

*Having work-related shared artifacts that can be viewed and understood by others continually leads to productivity.

*Shuffling work artifacts in and out of view in a small space takes time.

*Space costs money and is therefore limited.

*A group will tend to develop useful social conventions when they are co-located.

*Noticing and resolving conflicts among sub-solutions early will result in minimizing rework.

*Noticing common problems and solving them collectively as soon as possible will result in maximum efficiency.

*Human performance often shows a “social facilitation” effect; that is, people perform better in the presence of others.

  • The possibility of one person harming another and not doing so increases mutual trust.
  • Shared experiences tend to increase mutual trust.

Solution:

When small to medium sized teams work on non-decomposable problems, it is useful for them to be radically co-located in one large room. This room should provide each person some private space and individual work tools (e.g., a computer, a drawing table) as well as numerous spaces for public display of large scale work artifacts (e.g., designs, work plans, diagrams, decisions, group rules, etc.).

Examples:

In the Manhattan Project, people from all over the country were relocated to a relatively remote and isolated area. There they had large workrooms to work on complex problems together.

Recently, automobile companies have empirically compared software work teams that were radically co-located with traditional software development and found the former to be significantly more productive. Interestingly, although before the experience, people thought that they would hate working in a single room, afterwards they said they preferred it.

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Resulting Context:

Prior to the experiments at the auto companies, developers were afraid that they would be too distracted by noise and interruptions to get much work done. In fact, social cues can be read fairly well and a potential interrupter can gauge the time to interrupt. In radical co-location, a person might have to wait minutes or hours to resolve an issue by conversation and mutual problem solving. In traditional software development, they may have to wait for a weekly meeting or not discover a problem until integration testing. People working under conditions of radical co-location tend to develop common vocabulary and artifacts quickly and can easily and efficiently refer to these artifacts. Motivationally, it is also easier to see where the individual’s work fits into the larger whole. Having had many face to face interactions, the group now has more social capital.

Rationale:

In a complex problem solving process, it is most efficient to solve the most difficult constraints first. Similarly, the sooner potential design conflicts or potential design commonalities are discovered, the more efficient the global optimization. Social groups that work together can rely on subtle cues about whether to interrupt or not. Being alone in the office may seem more conducive to concentration but is still amenable to a knock on the door or a phone call; in this case, the per-son interrupting generally does not know the state of concentration of the person being interrupted. When we work separately, it is easy to imagine that others are “slacking off.” If we actually see all of our colleagues working, it tends to motivate us to work harder as well.

Related Patterns:

Conversational Support at the Boundaries.

Who Speaks for Wolf?

Known Uses:

War rooms, command centers, trials.

Metaphors: 

The human body is mainly organized at one level into organs. These organs are generally completely co-located. Your brain cells are near other brain cells; spleen cells are near other spleen cells; bone cells are mainly near other brain cells. This is true in most (but not all) other species.

For many millennia, humans were hunter/gatherers. In some cases, our very distant ancestors may well have simply eaten “on the go” just as some of us still do off path-hugging berry bushes. But long ago, we gathered food, processed it, categorized it, re-shuffled it into various stews. All of these processes were typically done by a subgroup of the people. This co-work is at least one quite natural way to work.

Why is education arranged the way it is: into courses, lectures, topics, and so on? Why not just bombard kids with random facts from a computer? There are many reasons but one main one is that learning about a subject in a coherent way may help you see the larger coherence of the subject area.

Fable: 

Once upon a time, there were three little lemur sisters and they each went to provide some shelter for themselves from the elements as well as protection from the ferocious leopards that roamed their forest. The first little lemur wanted her home to be as gigantic as possible. So, she fashioned some sticks and put them widely spaced over a large area. Unfortunately, the lemur had no trouble whatsoever going between these widely spaced sticks and he ate up the first little lemur.

The second little lemur, having learned from her sister’s unfortunate demise made a much, much tighter circle. In fact, her sticks were so tightly packed that she could not really lie down and sleep. After several days, she could stand it no longer so she went outside to hunt and sleep and was eaten by the roaming leopard.

The third little lemur, having learned from both of her two younger sisters’ untimely demises, instead struck a deal with the leopard. “You know,” said the lemur, “I can climb very high into the treetops. And from there, I can see for many miles around and advise you on your best direction for prey. In return, you don’t eat me. And, that would not be to your advantage anyway because then you’d have to revert to your old way of using guesswork to find prey.”

Instead of helping the leopard, the third little lemur used his high position to mislead the leopard and warn the prey through intermediaries. At last, the leopard grew quite weary and hungry and demanded to see the third little lemur about their deal.

“Sure, I’ll be right down!” The third little lemur had carried only a single stick up to his high nest. But he had sharpened with his teeth. She sprang upon the leopard jamming the spear deep into its soft underbelly.

The moral of the story is: if you combine the collective experiences of people with relevant knowledge and use creative problem solving, you’re likely to be able to solve any problem.

References:

Bos, N., Olson, J., Gergen, D., Olson, G. & Wright, Z. (2002) Effect of four computer-mediated communication channels on trust development, pp. 135-140. Proceedings of CHI 2002, New York: ACM.

Olson, G. & Olson, J. (2000) Distance matters. Human Computer Interaction. 15 (2,3), 139-178.

Teasley, S., Covi, L., Krishnan, M., & Olson, J. (2002). How does radical collocation help a team succeed? pp. 339-346.  In Proceedings of CSCW 2000. New York: ACM.

Small Successes Early: Metaphor & Fable

20 Saturday Jan 2018

Posted by petersironwood in America, apocalypse, Uncategorized

≈ 4 Comments

Tags

Business, Design, iterative development, life, pattern language, politics

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This post is an extension to the Pattern —   Small Successes Early — and trials the addition of two more sections to the traditional form of a Pattern: Metaphor and Fable.

Metaphor:

(This section is a departure from the traditional form of Patterns. It’s intent is to show how the same general principles that are embodied in the pattern also apply in other domains).

Life on earth, according to current estimates, has been around for 4.75 billion years. Evolution has had a long time to “learn” effective ways to do things. Have you ever seen an oak tree decide to migrate to a new place in the forest? Have you noticed it getting grumpy and yanking itself up by the roots and walking 30 meters to richer soil or closer to a stream and stabbing its roots back into the dirt in order to settle in its new place? (I mean apart from Tolkien’s Ents?) No, and neither have I. What does an oak tree do? It puts some energy into making acorns. Each acorn costs the tree (a tiny bit) in terms of water, soil nutrients, and sugar that it made from photosynthesis in its leaves. But it does not bet the farm on a better place. Some acorns will be scattered by squirrels onto new and better ground. If the conditions are just right the acorn will germinate and send up a small shoot and send down a primary root. Over time that acorn may grow into a mighty oak. Small successes early. Similar strategies are taken by other plants whether they propagate by runners, by seeds, or by spores. Animals typically also “start small.”

What can we learn from human practices that have evolved over millennia? For example, people have been building things for a long time. What are the practices around making a new building? People don’t just dig into a huge building project. They draw up plans; they discuss it; they typically build small scale models. If they see no problems with these models, they begin construction on the real thing. We think of these plans and models as being ways to coordinate the work and so they are. But they also serve a critical social purpose. Various stakeholders can look at the plans and models and question various decisions before there is a huge sunk cost.

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What do people do when they want to put on a stage play? They don’t typically write a play and then immediately spend a huge amount of money advertising it, building scenery, making costumes and then sell tickets for the Broadway opening. No. People write a play and then do a “reading” with a small group of people. Many issues get ironed out. Eventually, people may cast the play and have people rehearse. Again, they need not do this with full costumes, make-up, and scenery. Instead, they “work out the kinks” in the play, occasionally changing lines, but very often changing the manner in which lines are said. In later stages, the blocking or lighting may change. Eventually, people have what are called “dress rehearsals” to make sure everything is working right. The producers want to insure that the scenery doesn’t fall down; that the costumes don’t rip; that people know their lines. In many cases, people open off-Broadway to give them a further chance for improvement before a Broadway opening with its potential for roasting by drama critics.

One of the longest running continuous institutions is the Catholic Church. Would you like to be elected Pope? Good luck with that. The Pope isn’t chosen by an open lottery or elected by the general populace who pick anyone they like. If you want to be Pope, you have to first pass through all sorts of “tests” to prove yourself as a Catholic; then, prove yourself as a Priest; after a long successful career, you may be eventually become a Bishop. Many professions that have had a long history developed similar though perhaps less elaborate hierarchies based on expertise and experience. They start with small successes. If you can handle lower level duties successfully, you move up the hierarchy from apprentice, to journeyman to master.

So, when it comes to biology, which has had billions of years of evolution, the tendency is overwhelmingly to use “Small Successes Early” and when it comes to human cultural evolution of roles and large scale processes that have been around for thousands of years, people use “Small Successes Early.” It is only some modern business managers who feel there is no need for such prudence because, after all, they are smart enough to foresee all consequences and therefore have no need for “Small Successes Early.”

Fable: 

(This section is another addition and departure from the form of a typical Pattern. It tries to encapsulate the basic idea of the Pattern into a fable similar to those of Aesop).

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Rarin’ Rabbit hated the farmers who kept chasing him and his brethren from the gardens. The whole hutch spent as much energy going from their warren to the garden and getting chased back as they did from the occasional tasty morsel they managed to steal.

One bright day, Rarin’ Rabbit happened upon a dry creek bed filled with clover, purslane, and plantain. He immediately went back to the warren and convinced all his fellow rabbits to move their warren into the sides of the dry creek bed. Now, all they had to do for a great meal was step outside their front door! No farmers chasing them! It really did seem as though Rarin’ Rabbit had led his entire tribe to the promised land!

Rarin’ Rabbit grew immensely popular. One hot and humid day in late summer, Rarin’ Rabbit and his compatriots were munching on some wild roses that grew on the sides of the arroyo  when they heard thunder in the distant hills. Some of the rabbits got nervous and began wondering if the rain drops would come down on them. Some suggested perhaps that it was prudent to stop snacking and head back to the shelter of their warren. “Nonsense!” Rarin’ Rabbit protested. “There’s no rain here! Let’s keep eating till we’re as big as elephants! You have to dream greatly if you want to succeed greatly!” Most of the rabbits stayed for Rarin’ Rabbit was indeed quite popular — right up until the flash flood came hurtling down the canyon sweeping away Rarin’ Rabbit, all his companions, and the rabbit warren. Every last one drowned.

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The moral of the story is: “Dream greatly. But test out your great dreams by first trying to find small successes early.”


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Small Successes Early

20 Saturday Jan 2018

Posted by petersironwood in management, psychology, Uncategorized

≈ 5 Comments

Tags

Business, competition, Design, innovation, pattern language, politics

IMG_5159

This is the third “Pattern” in a proposed “Socio-technical Pattern Language” that aims to capture best practices in collaboration and coordination at various levels of organization from having a civil society to having small groups work in ways that are: 1) enjoyable in the moment, 2) productive in terms of the end-product, and 3) build skills in the participants. The notions of “Patterns” a “Pattern Language” are described in more detail in the first of this series, “Special Spaces and Wonderful Places.” The idea for the pattern, Small Successes Early, crystalized from reading DeMarco & Lister’s excellent book, Peopleware.

Small Successes Early. 

Author, reviewer and revision dates:

Created by John C. Thomas, December 2001.

Reviewed in early 2002 by Alison Lee and Catalina Danis.

Revised and extended, January, 2018.

Synonyms: 

Start Small.

Abstract:

Many problems in a modern industrialized society require very large teams of relative strangers to work together cooperatively in order to design and build an adequate system or solution or to solve the overall problem. Yet, because of the sense of urgency and artificial “deadlines,” in many settings, people fail to take the time to learn to trust one another as well as to learn one another’s strengths and weaknesses and preferred styles of working. Plunging a large group of strangers immediately into a complex task often results in non-productive jockeying for position, failure, blaming, finger-pointing, etc. Therefore, insure that the team or community first undertakes a task that is likely to bring some small success before engaging in a complex effort.

Context: 

A complex undertaking often requires the interaction of many people with various backgrounds, skills, and temperaments. Often, whether in an industrial setting, a community building effort, or in political life, many of these people have not worked together before. The group wants to get started and wants to be successful. Although their diversity is a potential source of strength, at first, there is likely to be natural confusion about how to proceed because people will have different experiences about the best way to organize and proceed.

As the pace of change in society increases, a greater and greater proportion of the work that people do cannot be done in a routine or top-down way. Such a “command and control” style can work well under some circumstances; for example, when the solution is knowable before starting and everyone can be counted on to know their exact function and to be motivated toward an outcome agreed upon by all. Even in such extreme cases, it can still be worthwhile for people to learn about each other before attempting a larger effort. Most teams, even when hierarchically controlled and doing repetitive tasks, will improve over time as they gain experience with each other. In complex tasks with emergent solutions, the effect of practice will be even greater.

Forces: 

  • Problems are often too complex for all aspects to be addressed simultaneously.
  • If a problem is understood, it is logically better to deal with the hardest constraints first.
  • The structure of complex problems often becomes more clear as people try to solve the problem.
  • A part of any complex problem solving process requiring more than one person is the interaction and relationship among the people.
  • People in a new team need to learn about each other’s skills, working styles, and trustworthiness.
  • When people get frustrated because of non-success, they tend to blame each other.
  • As people work toward a goal, the goal tends to become viewed as more valuable and therefore people are willing to work harder to reach it.

Solution: 

Therefore, when bringing new teams or organizations together, it is useful to begin with a small success. In this way, people begin to learn about each other and trust each other. People learn more about the nature of the problem domain. This makes tackling more difficult problems later relatively easier.

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CHI Workshop On HCI for Development Began with Map-Making

Example: 

At the kick-off to a new software development project, rather than having the people be invited to “attend” an event that is “thrown” for them, which might typically include a mind-numbing series of powerpoint presentations from executives about how much money the company will earn if the project is successful, instead, encourage the workers themselves to organize a party, cook-out, pot-luck, song-fest, or storytelling event among themselves. In the process of organizing and carrying out this activity, they will learn about each other’s styles, learn about the trustworthiness of others, and be encouraged by having a success.

Alternatively, the team might simply work on one small aspect of the problem to be solved, provided it is something fairly clear that will result in “success” quickly. For instance, the team might initially work profitably on short presentations about the project, posters, or scenarios but not immediately jump into working on a systems design or a requirements document.

At a workshop on “Human-Computer Interaction for Development” held in Florence (at CHI 2007), we began by having the group make a “map of the world” (shown above) with stones and other materials at hands. Although everyone who signed up was presumably interested in the topic, people were mainly strangers from many parts of the world and had not worked together before. We not only jointly created the map but then had people engage in simple tasks that made use of the map; e.g., stand somewhere close to where you were born; stand somewhere you’d really like to visit but never have; stand somewhere representing a wonderful experience. In an earlier workshop on “Cross-cultural issues in Human Computer Interaction” (CHI 1992 in Monterey), the workshop room was set up like a classroom so our first task was to work together to jointly re-arrange the furniture in the room into a kind of “circle.”

Rationale: 

As people experience team success, they tend to view the others in the team more positively. Teamwork is often hard under the best of circumstances. In highly complex problems, when people come together from different cultures, backgrounds, or agendas, it often becomes so difficult as to seem impossible. Rather than having people simultaneously attempt to solve a complex problem and at the same time learn to work together as a team, it is often more effective to separate the otherwise tangled problems.

First, have the people solve a tractable problem where it is clear to everyone that they have a common agenda. A successful experience working together to solve that simple problem will help people learn each other’s styles, strengths, weaknesses and so on. With this knowledge and trust, they can now move on to try to solve more difficult problems.

Examples: 

The human factors psychologist James Welford was called in as a consultant to deal with what appeared to be a very large age effect. People over 35 were having a tremendous difficulty learning new hand weaves. The difficulty, as Welford discovered, was in having older people try to solve two tangled problems. On the one hand, it was hard for older workers to see the actual threads and second, it was hard to learn the weave patterns. What Welford did was introduce a short training segment with very large, quite visible cords. Once people had mastered the weave patterns with these large cords, they were then transferred to the much smaller production size. This eliminated the so-called “age effect” and in fact, both older and younger people learned much more effectively and efficiently.

In similar fashion, trying to solve a complex problem with virtual strangers, especially when there is reason to believe there may be a difference in agendas, is a “tangled problem.” Untangling the “getting to know people” aspect from the complex production or design task will help insure ultimate success.

Some care should be given to the task and setting. The “small successes early” task should allow some degree of give and take, some opportunity for expressive (not just instrumental) communication. People should have the opportunity and space for doing something creative, for sharing stories, for physical interaction. Ideally, it should either be somewhat task related, domain related, or be something nearly everyone enjoys (e.g., eating, playing music, dancing, hiking).

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References: 

DeMarco, T. and Lister, T. ( 1999) Peopleware: Productive Projects and Teams. (2nd Edition). Upper Saddle River, NJ. : Addison-Wesley.

Schuler, D. (2008). Liberating Voices: A Pattern Language for Communication Revolution. Cambridge, MA: MIT Press.

Thomas, J. C. (2012). Patterns for emergent global intelligence. In Creativity and Rationale: Enhancing Human Experience By Design J. Carroll (Ed.), New York: Springer.


Author Page on Amazon

Special Spaces & Wonderful Places

“Reality Check”

16 Tuesday Jan 2018

Posted by petersironwood in America, apocalypse, management, Uncategorized

≈ 6 Comments

Tags

advertising, Business, creativity, Design, epistomology, innovation, learning, life, pattern language, politics

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This is the second in a series of blogs that present Patterns in a Socio-technical Pattern Language of best practices for collaboration and coordination in complex societies. I intend to organize these in multiple ways (e.g., type of goal; where in a typical development process the pattern is most applicable; how large a collection of people the pattern is most applicable to, etc.).  I am entering them in this blog in an order that reflects current events. For example, there seems to be a movement to deny reality outright and insist everyone simply believe what the leaders promulgate. This, to me, is outright evil. But even when people are acting with the best of intentions, it is natural to take short cuts. Those short cuts can make life seem more efficient in the short run, but it can also lead to serious issues in the longer term.

Reality Check

Author, reviewer and revision dates:

Created by John C. Thomas on 4 September, 2001

Revised, JCT, 17 December, 2001

Revised, JCT, 15 January, 2018

Synonyms: 

Abstract:

In developing complex systems, it is often expedient to develop feedback loops based on ersatz measures of what we are really interested in assessing and controlling. While this seems expedient in the short term, it often leads to serious problems and distortions, particularly in times of crisis or transition when the correlation between ersatz measures and actuality substantially drifts or even suddenly disconnects. Actions can be based on these measures or models of reality rather than on reality(or more complete measures) and result in negative consequences. The solution is to perform regular “reality checks” to insure that measures or indicators of reality continue to reflect that reality.

Problem:

In developing complex systems, it is often expedient to develop feedback loops based on ersatz measures of what we are really interested in assessing and controlling. While this may seem expedient in the short term, it often leads to serious problems and distortions, particularly in times of crisis or transition when the correlation between ersatz measures and actuality substantially drifts or even suddenly disconnects. Actions can be based on these measures or models of reality rather than on reality. This can result in negative, even deadly, consequences.

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Context:

Many problems were partly responsible for the disaster at the Three Mile Island. One crucial problem, in particular, arose from the design of a feedback loop. A switch was supposed to close a valve. Beside the switch was a light that was supposed to show that the valve was closed. In fact, rather than having the light go on as the result of actual feedback from the valve closure itself, the signal light was merely a collateral circuit to the switch. All it actually showed was that the switch had moved position (Wickens, 1984). Under normal operation; that is, when the valve was operating properly, these two events were perfectly correlated. At a critical point in the meltdown, however, the valve was not operating properly. Yet, the human operator believed that the valve was closed even though it had failed to close in reality. His resulting actions, taken on the basis of the assumption that the valve was closed, exacerbated the subsequent problems. My colleague, Scott Robertson, has recently posted an analysis of the recent error that resulted in the nuclear missile scare in Hawaii. (See link).

View at Medium.com

In running an application program several years ago, I was given a feedback message that a file was posted. In fact, it wasn’t. The programming team of the application, rather than checking to see whether the file was actually posted, merely relied on the completion of an internal loop.

In advertising campaigns, it is difficult to measure the impact on sales. Instead, companies typically measure the “recall” and “recognition” rates of ads. This may often be correlated with sales changes, but in some cases, the ad may be very memorable but give the customer a very negative impression of the company and decrease the chances of actually selling a product.

Historically, monarchs and dictators (and even would-be dictators) often surrounded themselves only with people who gave them good reports and support no matter how their decisions impacted the reality of their realm. Eventually, the performance of such people tends to deteriorate severely because their behavior is shaped by this ersatz feedback rather than by reality.

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During the “oil crisis” in the seventies, oil companies relied on mathematical models of continually increasing demand. Year after year, for seven years, they relied on these models to predict demand despite the fact that, for all seven years, demand actually went down. The results are purported to have cost them tens of billions of dollars (Van der Heijden, 1996).

In some cases, the known existence of ersatz measures directly contributes to the destruction of the utility of these very measures. For example, if management decides the “easy way” to measure programmer productivity is “Lines Of Code,” once programmers discover this, the code base may grow quickly in terms of that measure, but not in terms of actual functionality.

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In America @2018, many people view money as the only legitimate value of interest for countries, companies, or individuals. Measures such as the GDP and the stock market index are taken as adequate and complete measures of the economic well-being of the society. There is a sense that, since we spend the most on weapons and health care, we must perforce be the “safest” and “healthiest” nation on the planet. This is clearly not the case. Similarly, ads talk about a person’s “net worth” when what they are really talking about is merely a person’s net financial worth. “Worth” is not the same as “financial worth.”

A large research organization that I am familiar with used to have a large number of administrative assistants who helped arrange meetings, send in expense reports, and answer telephones. At some point, most of these administrative assistants were laid off and the tasks were now done by the researchers themselves who were typically not nearly so efficient at them. The researchers took at least as long to do them as had the administrative assistants. Accountants looked favorably at all the “money they had saved” because they could easily see that the line item for administrative assistants was far less costly than it had been. Not visible, of course, was the fact that the much more highly paid researchers were now doing the same work that had been done before by the administrative assistants, but they were doing it less efficiently and at a far higher cost.

Forces: 

* Organizations are often hierarchically decomposed and bureaucratic. Therefore, it is often simplest to communicate with those close to us in the hierarchy and to build systems that rely for their model of reality only on things within the immediate control span of our small part of the organization.

* While more comfortable to limit system design and development to those things within one’s own team or department, it is often precisely the work necessary to capture more reality-based measures that will reveal additional challenges and opportunities in business process coherence.

*A more direct measure of reality is often more time-consuming, more costly, or more difficult than the measure of something more proximal that is often highly correlated with those aspects of reality of real interest.

*It is likely to be exactly at times of crisis and transition that the correlation be-tween proximal ersatz measures and their referent in reality will be destroyed.

*It is likely to be exactly under times of crisis and transition that people will tend to simplify their cognitive models of the world and, among other things, forget that the proximal measure is only ersatz.

Solution: 

Therefore:

Whenever feasible, feedback should ideally be based on reality checks, not solely on ersatz measures. When this is too costly (as opposed to merely inconvenient or uncomfortable), then at least design systems so that the correlation between proximal measures and their referent in reality is double-checked periodically.

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Examples:

Rather than rely solely on a circle of politically minded advisors, Peter the Great disguised himself and checked out various situations in Russia in person.

As reported by Paula Underwood (who was the designated storyteller for her branch of the Iroquois), her ancestors at one point felled giant trees for long houses in the Pacific Northwest. Later, when the tribe lived in the “Great Plains”, there were no trees of that size. The tribe began to doubt the existence of trees as large as what their oral history portrayed. In order to check on this, one brave spent many years walking back to that area and seeing with his own eyes that there were indeed trees as tall as had been portrayed in the oral history and then returning to the tribe to report back.

Resulting Context:

Ideally, over time, people who actually double-check reality will come to better understand when and how these reality checks will be necessary. They may also invent methods of making a check-in closer to what is really of interest more convenient or cheaper.

Related Patterns:

System as a Whole

Convergent Measures

Drawing the Line

Who Speaks for Wolf

Known Uses:

Richard Feynman, during the Manhattan project, noticed that the bureaucracy was worried about the possibility of accidentally stockpiling a critical mass of uranium. To prevent this, each section chief was required to insure that their section did not have a critical mass. To insure this, each section chief instructed each sub-section chief to insure that their subsection didn’t have a critical mass and so on, down to the smallest level of the bureaucracy. Upon hearing this plan, Feynman observed that neutrons probably didn’t much care whose subsection they reported to!

In another incident reported by Feynman, various bureaucrats were each trying to prove that they had better security than their peers. In order to prove this, they escalated the buying of bigger and thicker safes. The bigger and thicker the safe, the more bureaucrats felt that they had made their secrets secure. Feynman discovered that more than half of the super-safe safes had been left with the factory installed combinations of 50-50-50 and were therefore trivially easy to break into!

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References: 

Wickens, C. (1983). Engineering psychology and human performance. Columbus: Merrill, (p.1).

Van der Heijden, K. (1996). Scenarios: The art of strategic conversation. Chichester: Wiley.

Hutchings, E., Leighton, R., Feynman, R., and Hibbs, A. (1997). Surely, you’re joking Mr. Feynman. New York: Norton.

Underwood, P. (1993). The Walking People: A Native American oral history. San Anselmo, CA: Tribe of Two Press.

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https://petersironwood.wordpress.com/2017/02/25/the-invisibility-cloak-of-habit/

https://www.amazon.com/author/truthtable

“Who Speaks for Wolf?”

09 Tuesday Jan 2018

Posted by petersironwood in America, psychology, Uncategorized

≈ 9 Comments

Tags

Business, Design, environment, family, innovation, learning, life, marketing, Native American, pattern language, politics

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This is the first of many socio-technical “Patterns” in a socio-technical Pattern Language meant to encapsulate best practices for collaboration and coordination. The common “parts” of every Pattern are displayed below in bold. A brief discussion follows the Pattern.

Who Speaks for Wolf?

Author, reviewer and revision dates: 

Created by John C. Thomas on December 17, 2001

A shorter version is included in Liberating Voices by Douglas Schuler.

A longer version was published as an IBM Research Report, 2002.

Reviewed by <John C. Thomas> on <January 9, 2018>

Revised by <John C. Thomas> on <January 9, 2018>

 

Synonyms 

Engage all the Stakeholders

Abstract: 

A lot of effort and thought goes into decision making and design. Nonetheless, it is often the case that bad decisions are made and bad designs conceived and implemented primarily because some critical and relevant perspective has not been brought to bear. This is especially often true if the relevant perspective is that of a stakeholder in the outcome. Therefore, make sure that every relevant stakeholder’s perspective is brought to bear early.

Problem:

Problem solving or design that proceeds down the wrong path can be costly or impossible to correct later. As the inconvenience and cost of a major change in direction mount, cognitive dissonance makes it likely that the new information will be ignored or devalued so that continuance along the wrong path is likely.

Context: 

Complex problems such as the construction of new social institutions or the design of complex interactive systems require that a multitude of viewpoints be brought to bear. Unfortunately, this is all too often not the case. One group builds a “solution” for another group without fulling understanding the culture, the user needs, the extreme cases, and so on. The result is often a “system” whether technical or social, that creates as many problems as it solves.

The inspiration for this pattern comes from a Native American story transcribed into English by Paula Underwood.

In brief, the story goes as follows. The tribe had as one of its members, a man who took it upon himself to learn all that he could about wolves. He became such an expert, that his fellow tribespeople called him “Wolf.” While Wolf and several other braves were out on a long hunting expedition, it became clear to the tribe that they would have to move to a new location. After various reconnaissance missions, a new site was selected and the tribe moved to the new location.

Shortly thereafter, it became clear that a mistake had been made. The new location was in the middle of the spring breeding ground of the wolves. The wolves were threatening the children and stealing the drying meat. Now, the tribe was faced with a hard decision. Should they move again? Should they post guards around the clock? Or, should they destroy the wolves? And, did they even want to be the sort of people who would kill off another species for their own convenience?

At last it was decided they would move to yet another new location. But as was their custom, they also asked themselves, “What did we learn from this? How can we prevent making such mistakes in the future.” Someone said, “Well, if Wolf would have been at our first council meeting, he would have prevented this mistake.”

“True enough,” they all agreed. “Therefore, from now on, whenever we meet to make a decision, we shall ask ourselves, ‘Who speaks for Wolf’ to remind us that someone must be capable and delegated to bring to bear the knowledge of any missing stakeholders.

Forces:

  • Gaps in requirements are most cheaply repaired early in development; it is important for this and for reasons of acceptance (as well as ethics!) by all parties that all stakeholders have a say throughout any development or change process.
  • Logistical difficulties make the representation of all stakeholder groups at every meeting difficult.
  • A new social institution or design will be both better in quality and more easily accepted if all relevant parties have input. Once a wrong path is chosen, both social forces and individual cognitive dissonance make it difficult to begin over, change direction or retrace steps.

Solution:

Provide a way to remind everyone of stakeholders who are not present. These could be procedural (certain Native Americans always ask, “Who Speaks for Wolf” to remind them) or visual or auditory with technological support.

Examples: 

In “A behavioral analysis of the Hobbit-Orcs problem,” I discovered that people find it difficult to solve a simple puzzle because it appears that they must “undo” progress that has already been made.

As a positive case, some groups make it a practice to “check in” at the beginning of any meeting to see whether any group members have an issue that they would like to have discussed. In “User Centered Design”, and “Contextual Design” methodologies, an attempt is made to get input from the intended users of the system early on in the design process.

In a negative case, we developed a system to help automate “intercept calls” for a telecommunications company. We tested the end users to make sure it was workable. When we went to install the system, however, we learned that the folks in charge of central offices, would not allow our software to be installed until we provided documentation in the same format that they were used to from AT&T. So, we redid all the documentation to put it into the AT&T format. At that point, our lawyers, however informed us that that format was “copyrighted” so we could not simply use it. In this case, although many stakeholders were consulted, we had left out two important constituencies. (Eventually, the system was deployed — the first in the US that incorporated speech recognition into an application on the Public Service Network.

Resulting Context:

When every stakeholder’s views are taken into account, the solution will be improved in quality and in addition, there will be less resistance to implementing the solution.

Rationale:

Much of the failure of “process re-engineering” can be attributed to the fact that “models” of the “is” process were developed based on some executive’s notion of how things were done rather than a study of how they were actually done or asking the people who actually did the work how they were done. A “should be” process was designed to be a more efficient version of the “is” process and then implementation was pushed down on workers. However, since the original “is” model was not based on reality, the “more efficient” solution often left out vital elements.

Technological and sociological “imperialism” provide many additional examples where the input of all the stakeholders is not taken into account. Of course, much of the history of the US government’s treatment of the Native Americans was an avoidance of truly including all the stakeholders.

A challenge in applying the “Who Speaks for Wolf” pattern is to judge honestly and correctly whether, indeed, someone does have the knowledge and delegation to “speak for Wolf.” If such a person is not present, we may do well to put off design or decision until such a person, or better, “Wolf” can be present.

Related Patterns: 

Radical Co-location (Provided all stakeholders are physically present in the radical co-location, this tends to insure that their input will be given at appropriate times).

Known Uses:

As a variant of this, a prototype creativity tool was been created at IBM Watson Research Center. The idea was to have a virtual “Board of Directors” consisting of famous people. When you have a problem to solve, you are supposed to be reminded of, and think about, how various people would approach this problem. Ask yourself, “What would Einstein have said?” “How would Gandhi have approached this problem?” And so on. The original prototype consisted of simple animations. Today’s technology would allow one to develop a raft of chat-bots instead.

References: 

Thomas, J. C. (1974). An analysis of behavior in the hobbits-orcs problem. Cognitive Psychology, 6(2), 257-269.

Thomas, J.C. (1996). The long-term social implications of new information technology. In R. Dholakia, N. Mundorf, & N. Dholakia (Eds.), New Infotainment Technologies in the Home: Demand Side Perspectives. Hillsdale, New Jersey: Lawrence Erlbaum.

Thomas, J.C., Lee, A., & Danis, C (2002). “Who Speaks for Wolf?” IBM Research Report, RC-22644. Yorktown Heights, NY: IBM Corporation.

Thomas, J.C. (2003), Social aspects of gerontechnology.  In Impact of technology on successful aging N. Charness & K. Warner Schaie (Eds.). New York: Springer.

Underwood, Paula. (1983). Who speaks for Wolf: A Native American Learning Story. Georgetown TX (now San Anselmo, CA): A Tribe of Two Press.

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Discussion. 

I have personally found this pattern to extremely useful in a variety of social and business situations. In some ways, it seems like “common sense” to get the input of everyone touched by a decision. But we live in a very “hurried” society as I earlier examined in the Blog Post “Too Much.” I’ve seen many projects hurried through design and development without taking a sufficient look at the possible implications for various stakeholders. There is currently what I consider a reasonable concern over what the impact of AI will be. But other technologies on the horizon such as biotechnology and nanotechnology also need to be thought about. As we examined in a whole series of blog posts in the fall of 2017, social media have had huge unintended (and negative) consequences.

I’ve also been involved in “cross-cultural issues” in Human-Computer Interaction (HCI) and in how HCI impacts people and societies in other cultures. Even relatively simple technologies like dishwashers, microwaves, and cars often have considerable unanticipated social consequences. It is not only the “fair” thing to involve everyone who will be seriously impacted; it will ultimately result in faster progress with less strife.

I’m very interested in other people’s experiences relevant to this Pattern.

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“Turing’s Nightmares” – scenarios of possible AI futures.

Special Spaces & Wonderful Places

07 Sunday Jan 2018

Posted by petersironwood in America, apocalypse, psychology, Uncategorized

≈ 24 Comments

Tags

Design, environment, learning, life, pattern language, politics, school

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When you think back to your childhood, no matter how luxurious, dilapidated, or war-torn that  childhood might have been, I’m guessing that like me, you had some particular places that you loved. Perhaps they stayed secret to you; perhaps you shared only with one or two chums. Somehow, those specific places held a kind of magic for you as they did for me. I will just point out a few examples from my own childhood.

Grandpa’s basement, for instance, though dark and dank, held a printing press made of cast iron. Although he cautioned me not to play with it because, he insisted, it was not a plaything but an important tool, I nonetheless found opportunity to move the gigantic heavy four handled wheel, having first carefully noted the exact position in order to return it just as I had found it. In some way beyond my comprehension as a child, I knew this press was something magical. It was, after all, involved in printing. I recall years later seeing a picture of Benjamin Franklin with just such a printing press. And, even as a very young child, I knew that printing held great power. Beyond that, the object itself loomed and commandeered that entire corner of the basement. I knew it was heavy beyond imagining, and not just in the epistemological sense. I could judge the weight of the entire machine from how hard it was to turn the wheel which, though heavy, comprised only a small fraction of the entire press. Cast iron also has this magical texture which seems to inhale light out of the surrounding region like a giant beast. Perhaps best of all, and what appealed to the engineer in me, the machine’s form and function flowed beautifully together. Compare that with a modern automobile, for instance. What it actually does is largely hidden in the design. This goes along with branding, and advertising, and customer loyalty and so on. A modern car does not typically marry form and function nearly so nicely as did that printing press.

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On the “side yard” of our house on North Firestone Boulevard, three tulips shot up every spring, so colorful and perfect, not to mention mysterious. Where did they come from every year? How could this rounded plant of petals have a three pointed star inside!? On more than one occasion, I caught sight of a butterfly feasting on the pollen within. This place was cool patly just because adults always seemed hell-bent on the next task or chore. So, while this tiny patch of ground technically belonged to the whole family, in fact, I’m the only one who enjoyed it for more than a casual glance. I smelled and touched and explored every vein in that tulip. I watched butterflies do their drunken dance and tried (and largely failed) to predict when and where they would next alight.

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At David Hill Elementary School, the sandstone retaining wall provided another special place. With a lot of work, kids like me could turn sandstone into sand. And we did. With work, we even made tunnels. At one point, we stuffed a grasshopper into a tunnel, covered the entrance,  and watched for him until he eventually hopped out ten feet away! For a long time, none of the adults seemed to pay much attention to the fact that we were slowly but quite assuredly destroying the retaining wall which kept our school and its landscaping from falling into the playground below. Sadly, at some point, the gravely voice of the principal, which always seemed to be enveloped in the black death robes of a priest at a funeral, informed us that we were now forbidden to play in or on the wall.

When we moved to Ellet, these special places disappeared from consideration but were immediately replaced by a much grander array of them. Right behind our house lay a forest! That forest sported a spring of fresh water coming right out of the ground, two gigantic elm trees wrapped in thick hair cables of poison ivy vines, an oak with a swinging grape vine and a creek. Eventually, I came to know the special places of the creek where you could put in bark “boats” and have the longest races ad the places where you could cross with the least chance slipping on a loose stepping stone and dousing your entire body. Depending on the temperature, that might or might not be all that uncomfortable, but it would inevitably be followed by something that was definitely uncomfortable — being punished by your parents for getting your clothes all wet. Now, it must be said, that when I had done this terrible deed of getting my clothes all wet, the first thing they did with those clothes was to put them in the washer where, yes, they would get wet. Hmm. Part of what makes these some of these special places special is that they radiate event streams outward into your lives. And, the feeling or inspiration or information or decisions that come from these special places need not be confined there. We draw comfort from them, even if we know we will never visit them again.

We all know that some places “feel right” – there is something about them that seems mysterious, beautiful, awe-insipring, calming, or exotic. But what makes a place “good” or “special”? Partly it is individual experience, no doubt, but partly it is the environment itself. So what is it about form and texture and organization that makes a place special? That is an interesting question that seems to have intrigued Christopher Alexander as well. Alexander and a team of collaborators looked at places that “worked” from around the world. The result was a book called “A Pattern Language.” They formalized, to a large extent, intuitions of what makes a place “special”; what makes it “work.”

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Each actual pattern is pretty elaborate, but I can give a few examples to illustrate the point. One of the Patterns is called “European Pub” which has activity around the edges and large tables. This helps people socialize. The activity around the edges gives people an excuse to circumnavigate the room. The large tables mean that there is room for “legitimate peripheral participation.” If I’m new in town, I can sit somewhat away from everyone but still within earshot. When someone says something I can relate to, I jump into the conversation. This arrangement is much more conducive to socialization than many American bars which feature stools all facing a TV. This does not encourage interaction.

Another Pattern points out that a small town near a big city should put its “center” placed eccentrically toward the city. This makes it more convenient for a larger number of commuters to stop at local stores on their way to the city and back.

These are both gross over-simplifications of the actual patterns, but I think they convey something of what is being aimed at. There is a belief that these patterns would generally “work” in any religious, cultural, geographic, or political context. These patterns are really meant to focus on the invariants across a large number of details. In that way, they make design problem solving more effective. You will be less likely, so goes the claim, to be exploring parts of the design space that are far removed from optimal if you think about things in terms of these patterns.

A “Pattern Language” purports to take a useful middle ground. The patterns are abstract enough to be widely useful but narrow enough not to be meaningless. A “Pattern” is the named solution to a recurring problem. A “Pattern Language” is a lattice or web of Patterns that largely covers a field. Christopher Alexander coined the term after he and his colleagues went around the world to see what “worked” in terms of city planning, house design, building design, neighborhood design, the building process and so on. I think nearly everyone will find “A Pattern Language” a fascinating book.

The impact of A Pattern Language, however, extends far beyond architecture and urban planning. People have found the concept of a “Pattern Language” useful in many other domains. Perhaps the best known such domain is in Object-Oriented Programming with the so-called “Gang of Four” authoring many of the original books on the subject. Other domains which have been addressed with “A Pattern Language” include pedagogy, human-computer interaction, change management, e-business, sustainability, and how society might evolve.

I became interested in Pattern Languages at least 20 years ago and have since co-organized and co-led a number of workshops on patterns in “Computer Human Interaction” as well as “Socio-technical Patterns” including working on patterns for “Liberating Voices: A Pattern Language for Communication Revolution” and chapter 19 in John Carroll’s book on design rationale, “Patterns for Emergent Global Intelligence.”

 

In 2017, I recounted in this blog  childhood memories and how they relate to what is happening in today’s world. To summarize briefly, we have great opportunities as a species but we are also in a train wreck of trouble! We seem trapped in a nightmare of a comic farce, but one which has tragic consequences of potentially epic proportions; e.g., atomic war or having the USA walk away from the Paris accords on climate change. Is anything to be done?

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What I want to accomplish in the first half of 2018 is to generate interest in the beginnings of a socio-technical “Pattern Language” that can help us get back on track again. I’ll post some of the ones I know about, but I’d be very interested to work with people on other suggestions.  In most cases, even when I post patterns it will be the case that I did not “invent” the patterns from first principles or construct them myself. In the same way that Christopher Alexander and his team main observed what worked and only then attempted to codify generic best practices into a “Pattern Language,” I also found many of these from observation or reading other sources or both. For example, the patterns, “Who Speaks for Wolf?” and “The Iroquois Rule of Six” are not by any means my inventions. I learned about them from the works of Paula Underwood. She was the “designated storyteller” of her branch of the Iroquois and provided an English transcription of the oral history of that branch in The Walking People. Indeed, I have argued that the “Walking People” basically developed a kind of pattern language in their oral history.

https://www.amazon.com/Walking-People-Native-American-History/dp/1879678101

https://www.slideshare.net/John_C_Thomas/the-walkingpeople

https://www.slideshare.net/John_C_Thomas/walking-people-analysis

A Pattern Language is a difficult business.  For maximum utility, each pattern has considerable thought behind it and is written into a specific form. In fact, at one CHI workshop, we developed an XML specification for patterns in Human Computer Interaction called (Pattern Language Markup Language) PLML (pronounced “pell mell”). I will not be quite this formal with the form of my patterns but will adhere as closely to it as practical. I do think that the form of the Patterns within a Pattern Language is important. Each of the parts serves a purpose and it is handy to know what role each part plays. For example, each Pattern has at least these parts: A Title,  (possibly subtitled), synonyms, a Version history, one or more Authors, an Abstract, a statement of the problem, a statement of the context in which the problem and solution arise and are appropriate, an analysis of the “Forces” at play, the Solution, Examples, the Resulting Context, Known Uses, Related Patterns, and References. For many people, having such a complex structure seems to be too much “baggage” but we must remember that design problems are themselves inherently complex. In addition to textual elements, the Patterns of Christopher Alexander include both photographic images to “set the mood” and, typically, at least one diagram to illustrate the general nature of the pattern.

The domain I am most interested in developing a Pattern Language for is perhaps most often labelled as a “Socio-technical Pattern Language.” These would be a collection of patterns that would help people cooperate, collaborate and solve problems together. Although the fabric and texture, perhaps even the scent, of endeavors would depend on culture, the field, current events and a host of other factors; however, the form of these solutions to recurring problems would remain roughly constant.

Next up: An Example. “Who Speaks for Wolf?”

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https://petersironwood.wordpress.com

The Blog in Review

28 Thursday Dec 2017

Posted by petersironwood in America, family, Uncategorized

≈ 1 Comment

Tags

competition, environment, history, index, innovation, life, military, politics

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Year End Summary (2017) and Index of Peter S Ironwood Blog. (Several readers mentioned that the wordpress navigation structure may leave something to be desired. Hopefully, for some readers, the following index may be helpful). Many of these blog posts are not meant as the “final word” on these subjects. I am hoping people can use them as a “jumping off place” for conversation with their neighbors, students, and colleagues.

Trumpism is a New Religion. 

Astounded that more than 15 people voted for Trump, the year began with my attempts to understand my error(s). It was about this time that I saw more and more evidence that many Trump supporters were impervious to his most outrageous, incompatible, or nonsensical acts, tweets, and pronouncements. My explanation is that for some, Trumpism is really more of a religion than a political movement. This still seems correct to me. Others, have completely different reasons for voting for Trump. For some, for instance, I really think they have seen zero change in their lives regardless of who is President and they have seen promises never kept by both parties. As a result, for them, the President is seen as “Chief Entertainment Officer” and Trump provides plenty of that. In terms of a religion, Trumpism is much more compatible with the values inherent in modern day business than is Christianity. In essence, in fact, Christianity is incompatible with business values. So, it’s quite understandable that Trumpism has become popular.

https://petersironwood.wordpress.com/2017/01/09/trumpism-is-a-new-religion/

The Crabs are Biting. 

The next blog post returns to a retrospective look at some of my childhood experiences and thoughts about how these experiences shed light on current events. In this case, I recount various “fishing” experiences and how seriously children think about the world. Are fish the only animals that can be caught with bait?

https://petersironwood.wordpress.com/2017/01/17/the-crabs-are-biting/

Parametric Recipes and American Democracy. 

A parametric recipe is my term for recipes that allow for a variety of ingredients. I like to make omelets, for instance. There are many different vegetables and cheeses that can be incorporated. The exact ingredients and proportions don’t matter. But there are things you would never want in any omelet – toxins, poisons, and things that simply make you sick to your stomach. Have we forgotten what is unacceptable in a democracy?

https://petersironwood.wordpress.com/2017/02/11/parametric-recipes-and-american-democracy/

Big Zig-Zag Canyon. 

This post begins with a recounting of a hike on Mt. Hood, near Portland, Oregon (which coincidentally is one of my favorite cities). The post is about how one’s expectations can be wrong about just how hard things can get — over and over.

https://petersironwood.wordpress.com/2017/02/20/big-zig-zag-canyon/

The Invisibility Cloak of Habit.

With experience we learn. That’s the good news. In some cases though, our previous experience leads us astray. In fact, in some cases, our previous experience just about blinds us to what is going on right before our eyes.

https://petersironwood.wordpress.com/2017/02/25/the-invisibility-cloak-of-habit/

City Mouse and Country Mouse.

At least in the USA, I know that a spectrum of political opinions occurs everywhere but that one of the greatest correlates of differences is whether a person lives in a rural or urban area. I don’t believe one of these venues is, in every way, superior to the other, but it does seem that the different situations should logically lead to different values that work well in that venue. 

https://petersironwood.wordpress.com/2017/03/04/city-mouse-and-country-mouse/

Math Class: Who Are You?

It strikes me that part of what feeds pathological greed — and perhaps as well the greed that we all fall prey too — is partly the result of a serious misconception about who we are and our relationship to the rest of the living earth.  Here are some back of the envelope calculations to put things in a more reasonable perspective.

https://petersironwood.wordpress.com/2017/03/09/math-class-who-are-you/

The Great Race to the Finish!

Every human activity has both an instrumental/extrinsic value and an experiential/intrinsic value. In most cases, doing something as quickly as possible reduces its intrinsic value. It may or may not increase its extrinsic value although the financial interest behind the “Captains of Industry” always assume it does. Most of us are in something of a hurry most of the time. Why? Does it really make our lives more pleasurable? And, where are we rushing to?

https://petersironwood.wordpress.com/2017/03/24/the-great-race-to-the-finish/

Ripples.

Our decisions have long-lasting, perhaps eternal, consequences. Even mechanical ripples last a long time, but another human can multiply the input given a hundred fold so that the effect of any action can increase over time. Individual decisions can actually impact the evolution of the species as well.

https://petersironwood.wordpress.com/2017/04/11/ripples/

 Family Matters: Parts One, Two and Three.

A three part series exploring how the happenstance of our birthplace (over which we obviously have no control) has a huge and lasting influence on our lives.

https://petersironwood.wordpress.com/2017/04/30/family-matters-part-one/

https://petersironwood.wordpress.com/2017/05/11/family-matters-part-two-garlic-cloves-and-puffer-fish/

https://petersironwood.wordpress.com/2017/05/27/family-matters-part-3-the-whole-is-greater-than-the-sum-of-its-parts/

Claude the Radioman.

Claude refers to a toy soldier whose function was communication. As a small child, it was my least favorite because it had no weapon. As an adult, I think he has the most powerful one of all.

https://petersironwood.wordpress.com/2017/05/28/claude-the-radio-man/

Citizen Soldiers: Parts 1, 2, and 3. 

A three part series on the premise that, like it or not, we are all soldiers. Of course, it’s different to be in the actual military and be at a front. But, we are soldiers in the sense that we are at risk pretty much everywhere mainly from other human beings. We are soldiers as well in the sense that our actions are important determiners of the outcome. We need to be smart as well as loyal.

https://petersironwood.wordpress.com/2017/06/07/citizen-soldiers-1-early-enlistment-no-retirement/

https://petersironwood.wordpress.com/2017/06/16/citizen-soldiers-part-two-boot-camp/

https://petersironwood.wordpress.com/2017/06/24/citizen-soldiers-3-galoshes-in-the-gutters/

Pies on Offer: Rhubarb & Mincemeat.

Are you focused on grabbing the biggest piece of pie you can? Or, are you more interested in baking more pies and inventing new kinds of pies?

https://petersironwood.wordpress.com/2017/07/20/pies-on-offer-rhubarb-mincemeat/

What if … ?

A speculation that in reality, Americans have much much more in common with each other than they think they do. The politicians and the media both have a vested interest in making people think they are farther apart on more issues than they really are.

https://petersironwood.wordpress.com/2017/07/21/what-if/

If Only…

This is a work of “pure fiction” however — the protagonists and their “back stories” are true. This is a story that takes place in a nearby but parallel universe.

https://petersironwood.wordpress.com/2017/07/28/if-only/

Only You…

An examination of our responsibilities and the impact of our actions.

https://petersironwood.wordpress.com/2017/08/08/only-you/

You Fool!

A recounting of some of the many ways in which we humans are subject to being fooled.

 

https://petersironwood.wordpress.com/2017/08/15/you-fool/

Fool Me!

Mainly, this post focuses on the power of stories. There is an ethical difference, at least to me, between presenting a fascinating or inspiring story and presenting the same story as fact.

https://petersironwood.wordpress.com/2017/08/24/fool-me/

Me Too. 

This post is about the natural tendency of people to want to be part of a larger social action. Most people drive in stop-and-go traffic in a non-optimal way. This offers a better method.

https://petersironwood.wordpress.com/2017/08/27/me-too/

Too Much!

Human productivity does not go up monotonically with increasing stress. Studies have been around for decades showing that people are more productive working 30 hours a week than 50. Why do so many companies then push for 50 or more hours a week?

https://petersironwood.com/2017/09/03/too-much/

Much Lost.

Why do we grieve at the loss of another? Why do we even get attached to objects?

https://petersironwood.wordpress.com/2017/09/10/much-lost/

Lost Horizons. 

Have we modern humans lost our ability to make decisions based on a very broad, very long-term look? Doesn’t it seem natural for every generation of every species to try to make life better for the next?

https://petersironwood.wordpress.com/2017/09/17/lost-horizon/

Horizons University. 

What would it be like to build a University that focused on expanding a person’s horizons in every dimension they would be interested in? What if it focused on finding, and formulating as well as solving problems using existing knowledge and procedures?

https://petersironwood.wordpress.com/2017/09/25/horizons-university/

You Know. 

Which wolf do you feed? The “bad” wolf or the “good” wolf. Of course, sometimes, decisions involved complex trade-offs, but sometimes we “know” what the right thing to do is and instead do the convenient or selfish thing.

https://petersironwood.wordpress.com/2017/10/02/you-know/

Know What? 

The first of a series of blogs that considers how various aspects of social media, combined with anonymity, not having face to face communication (with its abundant affordances), the concentration of much of the media control in a few very large multi-nationals, the filtering and bandwagon algorithms of social media, and other factors all conspire to further divide people.

https://petersironwood.wordpress.com/2017/10/08/know-what/

https://petersironwood.wordpress.com/2017/10/16/whats-new/

https://petersironwood.wordpress.com/2017/10/23/new-fools/

https://petersironwood.wordpress.com/2017/10/31/fools-gold/

Gold Standard.

Every age has its pluses and minuses. Some folks today seem to feel we’ve moved too far too fast and that we should “rewind” to a better time. Interesting, but there hasn’t been a better time. The world today is hugely complex and inter-dependent. That’s the way it is. If we try to obviate all that interdependence, we will not go back to 1950 or 1890 but back to 5000 BC. Instead, what can we do to encourage civility and to distinguish news versus fake news?

https://petersironwood.wordpress.com/2017/11/07/gold-standard/

Standard Issue. 

What are some ways that social media could be changed to encourage greater civility?

https://petersironwood.wordpress.com/2017/11/13/standard-issue/

Issue Resolution.

Perhaps the experience of others was different, but I learned very little in formal school classrooms about ways to resolve conflicts. Yet, much is known beyond simple compromise, using external authority or force of arms. This posts focuses on some of those with pointers to longer descriptions of the techniques.

https://petersironwood.wordpress.com/2017/11/19/issue-resolution/

Resolution: Create! 

This post encourages a more creative look at issue resolution. I believe that more progress can be made by people working together than by even a 10x increase in Facebook posts to convince everyone else that they are wrong.

https://petersironwood.wordpress.com/2017/11/26/resolution-create/

Create Peace.

First of a series of blogs about the pros and cons of war and peace. Spoiler alert: war is a horrible option. We really need to get our act together to do better. People sometimes have trouble reaching agreement, but that process should be facilitate by diplomatic experts and leaders who are looking at the big picture. Some so-called “leaders” are intent on consolidating and extending their own power. Historically, that’s when power-hungry people declare war. Some might label such people SHRUGS – Super-Hyper Really Ultra Greedy Swindlers.

https://petersironwood.wordpress.com/2017/12/05/create-peace/

https://petersironwood.wordpress.com/2017/12/13/peace-love-part-one-casualty-count/

https://petersironwood.wordpress.com/2017/12/14/peace-and-love-part-2-shrugs-shills/

https://petersironwood.wordpress.com/2017/12/16/peace-love-3-shrugging-off-the-shrugs/

https://petersironwood.wordpress.com/2017/12/20/love-all/

All…what? 

Where are we headed? Is there any hope? I would say yes though we are in dark times. The light will return, if not today or tomorrow, some day.

https://petersironwood.wordpress.com/2017/12/25/all-what/

 

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