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Tag Archives: Study

I’d Like Sauerkraut on the Ice Cream

14 Friday May 2021

Posted by petersironwood in Uncategorized

≈ 2 Comments

Tags

A/B testing, experiments, HCI, human factors, psychology, Study, UX

Which is Better? A or B?

Nearly everyone in the field of Human-Computer Interaction (related fields are known as Human Factors, and User Experience) has heard of A/B testing. How should we lay out our web pages? Should we have a tool bar? Should it be always visible or only visible on rollover? What type fonts and color schemes should we use? 

Clearly A/B testing is useful. However — there are at least two fundamental limitations to A/B testing. 

Photo by Darius Krause on Pexels.com

First, for almost any real application, there are way too many choices for each of them to be tested. This is where the experience of the practitioner and/or the knowledge of the field and of human psychology can be very helpful. Your experience and theory can help you make an educated guess about how to prioritize the questions to be studied. Some questions may have an obvious answer. Others might not make much difference. Some questions are more fundamental than others. For instance, if you decided not to use any text at all on your site, it wouldn’t matter which “font” your users prefer. 

Second, some decisions interact with others. For instance, you may test a font size in the laboratory with your friends. Just as you suspected, it’s perfectly legible. Then, it turns out that your users are mainly elderly people who use your app while going on cruises or bus tours. In general, the elderly have less acute vision that the friends you studied in the lab. Not only that, you were showing the font on a stable display under steady conditions of illumination. The bus riders are subject to vibration (which also makes reading more difficult) and frequent changes in illumination due to the sun or artificial light being intermittently filtered by trees, buildings, etc. Age, Vibration, and Illumination changes are variables that interact by being positively correlated. In other cases, variables interact in other and more complex ways. For example, increasing stress/motivation at first increases performance. But beyond a certain point, increasing stress or motivation actually decreases performance. This is sometimes known as the Yerkes-Dodson Law (https://en.wikipedia.org/wiki/Yerkes–Dodson_law)

The story doesn’t stop there though. How much stress is optimal partly depends on the novelty and complexity of the task. If it’s a simple or extremely practiced task, quite a bit of stress is the optimal point. Imagine how long you might hang on to a bar for one dollar, for a thousand dollars, or to save yourself from falling to the bottom of a 1000 foot ravine. For a moderately complex task, a moderate level of motivation is optimal. For something completely novel and creative, however, a low level of stress is often optimal. 

The real point isn’t about these particular interactions. The more general point is that testing many variables independently will not necessarily result in an optimal overall solution. Experience — your own — and the experiences of others — can help dissect a design problem into those decisions that are likely to be relatively independent of each other and those that must be considered together. 

Life itself has apparently “figured out” an interesting way to deal with the issue of the interaction of variables. Genes that work well together end up close together on the chromosome. That means that they are more likely to stay together and not end up on different chromosomes because of cross-over. By contrast, genes that are independent or even have a negative impact, when taken together, tend to end up far apart so that they are likely to be put on different chromosomes. 

Photo by Nigam Machchhar on Pexels.com

So, for example, one might expect that a gene for more “feather-like skin” and more “wing-like front legs” might be close to each other while a gene for thicker, heavier bones would be far away. 

Clearly, the tricky way variables interact isn’t limited to “User Experience Design” of course. Think of learning a sport such as tennis or golf. You can’t really learn and practice each component of a stroke separately. That’s not the way the body works. If you are turning your hips, for example, as you swing, your arm and hand will feel differently than if you tried to keep them still while you swung. 

Do you have any good tips for dealing with interactions of variables? In User Experience or any other domain? 

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Some experiences in UX/HCI

Chain Saws Make the Best Hair Trimmers

In the Brain of the Beholder

Study Slain by Swamp Monster!

Buggy Whips to Finger Tips

https://petersironwood.com/2018/07/12/chain-saws-make-the-best-hair-trimmers/
https://petersironwood.com/2018/07/17/in-the-brain-of-the-beholder/
https://petersironwood.com/2018/07/19/study-slain-by-swamp-monster/
https://petersironwood.com/2018/07/26/buggy-whips-to-fingertips/

Study Slain by Swamp Monster!

19 Thursday Jul 2018

Posted by petersironwood in America, management, psychology, Uncategorized

≈ 8 Comments

Tags

Business, Design, experiment, HCI, human factors, innovation, politics, science, Study, usability, UX

Study Slain by Swamp Monster!

IMG_3383

I’m trying a new format for blog posts. 

For those of you in a hurry, to get to the “bottom line” of this post, you can skip the story and go right to the bold-faced “lesson” at the end. I’d really you rather read the whole thing of course, but I know some readers are harried and hurried. So, if that describes you right now, feel free. 

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In the early 1980’s, researchers at the IBM Watson Research Center invented a new kind of system. Originally, this was called the “Speech Filing System.” It was initially designed to allow so-called “office principals” (sales people, managers, executives, engineers, etc.) to dictate letters and memos which could then be typed up by the pool of typists. Instead of requiring each “office principal” to have (or borrow) a dedicated piece of dictation equipment, they could accomplish this dictation from any touch tone phone. While this offered some savings in cost and convenience in the office, it was even more wonderful on the road. People did not have to take their dictation equipment with them on their travels. They could use any touch-tone phone. 

antique business call collector s item

Photo by Pixabay on Pexels.com

The system was invented largely by tech-savvy psychologists (including Stephen Boies, John Gould, John Richards, & Jim Schoonard). When they observed people actually using the system, they discovered that the trial users more often used the ancillary messaging facility than they did the “real” dictation features. So, the system was redesigned and repurposed and then renamed, “The Audio Distribution System.” In some ways, using the “Audio Distribution System” was much like leaving a message on an answering machine. However, there were some crucial differences. Typically, a person calling someone and encountering, instead of a human being, a message asking them to leave another message was somewhat taken aback. Many messages on answering machines went something like this: “Hi. Stephen? Oh, you’re not there. OK.  This is John. I was hoping … well, I thought you’d be in. Uh. Let’s see. You know what? Call me back. We need to talk.” And, when Stephen discovered that he had a message, he might listen to it and call back John. “Hi, John. Stephen here… I … oh. OK. A message. Sorry. You just called me. Well, um. I’m not sure what you wanted to talk about so. Call me back when you get a chance.”

hands animal zoo black

Photo by Public Domain Pictures on Pexels.com

By contrast, when someone called the “Audio Distribution System” they knew ahead of time they’d be interacting with a machine. So, they could compose a reasonable message before calling the system. Hence, the messages tended to be more coherent and useful; e.g., “Hi, Stephen. This is John. If it’s okay with you, I’m taking off this Friday for a long weekend. If you have any issues with that, let me know.” See? Easy and efficient. 

A second critical difference was that you could listen to your message and edit it. People didn’t do this so often as you might think, but it was comforting to know that you could in case you really messed up. (For instance, a person might say, “You are fired!” when all along they meant to say, “You are NOT fired.”). 

IMG_9198

Introducing any new system will have consequences, both intended and unintended. I wanted to see what some of these consequences might be. Corporations, IBM included, like it when they sell lots of product and make lots of money. A related question then was – what is the value of this product to the customer? Why should they want to buy it? 

One hypothesis I wanted to test out was that such a system would increase people’s perceived Peace of Mind. After you leave a meaningful message for someone, you can “cross off” that little item off your mental (or written) “to do” list. By using the Audio Distribution System, I thought one of the user benefits would be increased “Peace of Mind” because they would be able to leave a message any time and any place they had access to a touch tone phone. They could save their working memory capacity for “higher level” activities such as design, problem solving, and decision making. We were going to roll out a beta test of the Audio Distribution System at the divisional headquarters for the IBM Office Products Division (OPD), in Franklin Lakes, New Jersey. Not coincidentally, OPD would be the division selling the Audio Distribution System (just as they were now selling dictation equipment). Before the trial commenced, I developed a questionnaire designed to get at how much people felt harried, too busy, coping, etc. The hope was that I could compare the “Peace of Mind” scores of people who did and did not get the Audio Distribution System and perhaps show that those with the system felt more at peace than those without. I could also compare “before and after” for those internal beta customers who had the system. 

photo of golden gautama buddha

Photo by Suraphat Nuea-on on Pexels.com

Before I was to roll-out and administer the “Peace of Mind” questionnaire to a sample of people at the OPD Franklin Lakes location, guess what happen just two days before the beta roll-out? OPD was re-organized out of existence! The people who worked there would now be looking for another job elsewhere in IBM (or, failing that, just elsewhere period). The beta trial was cancelled. In any case, even if it hadn’t been cancelled, the impact of the re-organization would have completely swamped (in my estimation) the impact of this new tool. Moreover, it struck me as insensitive and slightly even unethical to ask people to fill out a questionnaire about how hassled they were feeling just days after finding out their entire division had been blown up. How would you react if some psychologist from the Research Center showed up asking you to fill out a questionnaire two days after finding out you no longer had a job?

photography of green and red fire works display

Photo by Anna-Louise on Pexels.com

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What is the lesson learned here? You have to understand what is going on in the lives of your users over and above the functions and features directly related to your product or service. Of course, there is always a fairly good chance that some of your users will have overwhelming things going on in their lives that will impact their reactions to your product. Generally you won’t know about divorces, deaths in the family, toothaches, etc. But if something is impacting all your users, you’d best be aware of it and act accordingly. 

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Speech Filing System

Audio Distribution System – NY Times

Longer explanation of Audio Distribution System

Video of Audio Distribution System’s cousin: “The Olympic Message System”

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Author Page on Amazon

 

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