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Category Archives: apocalypse

Basically Unfair is Basically Unsafe

05 Tuesday Apr 2016

Posted by petersironwood in apocalypse, The Singularity, Uncategorized

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Tags

AI, Artificial Intelligence, cognitive computing, driverless cars, Robotics, the singularity, Turing

 

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In Chapter Eleven of Turing’s Nightmares, a family is attempting to escape from impending doom via a driverless car. The car operates by a set of complex rules, each of which seems quite reasonable in and of itself and under most circumstances. The net result however, is probably not quite what the designers envisioned. The underlying issue is not so much a problem with driverless cars, robotics or artificial intelligence. The underlying issue has more to do with the very tricky issue of separating problem from context. In designing any complex system, regardless of what technology is involved, people generally begin by taking some conditions as “given” and others as “things to be changed.” The complex problem is then separated into sub-problems. If each of the subproblems is well-solved, the implicit theory is that the overall problem will be solved as well. The tricky part is separating what we consider “problem” from “context” and separating the overall problem into relatively independent sub-problems.

Dave Snowden tells an interesting story from his days consulting for the National Water Service in the UK. The Water Service included in its employ engineers to fix problems and dispatchers who answered phones and dispatched engineers to fix those problems. Engineers were incented to solve problems while dispatchers were measured by how many calls they handled in a day. Most of the dispatchers were young but one of the older dispatchers was considerably slower than most. She only handled about half the number of calls she was “supposed to.” She was nearly fired. As it turned out, her husband was an engineer in the Water Service. She knew a lot and her phone calls ended up resulting in an engineer being dispatched about 1/1000 of the time while the “fast” dispatchers sent engineers to fix problems about 1/10 of the time. What was happening? Because the older employee knew a lot about the typical problems, she was actually solving many of them on the phone. She was saving her company a lot of money and was almost fired for it. Think about that. She was saving her company a lot of money and was almost fired for it.

In my dissertation, I compared the behavior of people solving a river-crossing problem to the behavior of the “General Problem Solver” — an early AI program developed by Shaw, Newell and Simon at Carnegie-Mellon University. One of the many differences was that people behave “opportunistically” compared with the General Problem Solver of the time. Although the original authors of GPS felt that its recursive nature was a feature, Quinlan and Hunt showed that there was a class of problems on which their non-recursive system (Fortran Deductive System) was superior.

Imagine, for example, that you wanted to read a new book (e.g., Turing’s Nightmare). In order to read the book, you will need to have the book so your sub-goal becomes to purchase the book; that is your goal. In order to meet that goal, you realize you will need to get $50 in cash. Now, getting $50 in cash becomes your goal. You decide that to meet that goal, you could volunteer to shovel the snow from your uncle’s driveway. On the way out the door, you mention your entire goal structure to your roommate because you need to borrow their car to drive to your uncle’s house. They say that they have already purchased the book and you are welcome to borrow it. The original GPS, at this point, would have solved the book reading problem by solving the book purchasing problem by solving the getting cash problem by going to your uncle’s house by borrowing your roommate’s car! You, on the other hand, like most individual human beings, would simply borrow your roommate’s copy and curl up in a nice warm easy chair to read the book. However, when people develop bureaucracies, whether business, academic, or governmental, these bureaucracies may well have spawned different departments, each with its own measures and goals. Such bureaucracies might well end up going through the whole chain in order to “solve the problem.”

Similarly, when groups of people design complex systems, the various parts of the system are generally designed and built by different groups of people. If these people are co-located, and if there is a high degree of trust, and if people are not micro-managed, and if there is time, space, and incentive for people to communicate even when it is not directly in the service of their own deadlines, the design group will tend to “do the right thing” and operate intelligently. To the extent, however, that companies have “cut the fat” and discourage “time-wasting” activities like socializing with co-workers and “saving money” by outsourcing huge chunks of the designing and building process, you will be lucky if the net result is as “intelligent” as the original General Problem Solving system.

Most readers will have experienced exactly this kind of bureaucratic nonsense when encountering a “good employee” who has no power or incentive to do anything but follow a set of rules that they have been warned to follow regardless of the actual result for the customer. At bottom then, the root cause of problems illustrated in chapter ten is not “Artificial Intelligence” or “Robotics” or “Driverless Cars.” The root issue is what might be called “Deep Greed.” The people at the very top of companies squeeze every “spare drop” of productivity from workers thus making choices that are globally intelligent nearly impossible due to a lack of knowledge and lack of incentive. This is combined with what might be called “Deep Hubris” — the idea that all contingencies have been accounted for and that there is no need for feedback, adaptation, or work-arounds.

Here is a simple example that I personally ran into, but readers will surely have many of their own examples. I was filling out an on-line form that asked me to list the universities and colleges I attended. Fair enough, but instead of having me type in the institutions, they designers used a pull-down list! There are somewhere between 4000 and 7500 post high-school institutions in the USA and around 50,000 world wide. The mere fact that the exact number is so hard to pin down should give designers pause. Naturally, for most UIs and most computer users, it is much faster to type in the name than scroll to it. Of course, the list keeps changing too. Moreover, there is ambiguity as to where an item should appear in the alphabetical list. For example, my institution, The University of Michigan, could conceivably be listed as “U of M”, “University of Michigan”, “Michigan”, “The University of Michigan”, or “U of Michigan.” As it turns out, it isn’t listed at all. That’s right. Over 43,000 students were enrolled last year at Michigan and it isn’t even on the list at least so far as I could determine in any way. That might not be so bad, but the form does not allow the user to type in anything. In other words, despite the fact that the category “colleges and universities” is ever-changing, a bit fuzzy, and suffers from naming ambiguity, the designers were so confident of their list being perfect that they saw no need for allowing users to communicate in any way that there was an error in the design. If one tries to communicate “out of band”, one is led to a FAQ page and ultimately a form to fill out. The form presumes that all errors are due to user errors and that all of these user errors are again from a small class of pre-defined errors! That’s right! You guessed it! The “report a problem” form again presumes that every problem that exists in the real world has already been anticipated by the designers. Sigh.

So, to me, the idea that Frank and Katie and Roger would end up as they did does not seem the least bit far-fetched. As I mentioned, the problem is not with “artificial intelligence.” The problem is not even that our society is structured as a hierarchy of greed. In the hierarchy of greed, everyone keeps their place because they are motivated to get just a little more by following the rules they are given from above and keeping everyone below them in line following their rules. It is not a system of involuntary servitude (for most) but a system of voluntary servitude. It seems to the people at each level that they can “do better” in terms of financial rewards or power or prestige by sifting just a little more from those below. To me, this can be likened to the game of Jenga™. In this game, there is a high stack of rectangular blocks. Players take turns removing blocks. At some point, of course, what is left of the tower collapses and one player loses. However, if our society collapses from deep greed combined with deep hubris, everyone loses.

Newell, A.; Shaw, J.C.; Simon, H.A. (1959). Report on a general problem-solving program. Proceedings of the International Conference on Information Processing. pp. 256–264.

J.R. Quinlan & E.B. Hunt (1968). A Formal Deductive Problem-Solving System, Journal of the ACM 10/1968; 15(4):625-646. DOI: 10.1145/321479.321487

Thomas, J.C. (1974). An analysis of behavior in the hobbits-orcs problem. Cognitive Psychology 6 , pp. 257-269.

Turing’s Nightmares

Turing’s Nightmares, Eleven: “One for the Road.”

05 Monday Oct 2015

Posted by petersironwood in apocalypse, driverless cars, psychology

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Tags

AI, Artificial Intelligence, cognitive computing, customer service

Turing Eleven: “One for the Road.”

“Thank God for Colossus! Kids! In the car. Now!

“But Dad, is this for real?”

“Yes, Katie. We have to get in the car now! We need to get away from the shore as fast as possible.”

But Roger looked petulant and literally dragged his feet.

“Roger! Now! This is not a joke! The tidal wave will crush us!”

Roger didn’t like that image but still seemed embedded in psychological molasses.

“Dad, okay, but I just need to grab…”

“Roger. No time.”

Finally, in the car, both kids in tow, Frank finally felt as though things were, if not under control, at least in control as they could be. He felt weird, freakish, distorted. Thank goodness the car would be self-driving. He had so much rushing through his mind, he wasn’t sure he trusted himself to drive. He had paid extra to have his car equipped with the testing and sensing methodology that would prevent him (or anyone else) from taking even partial control when he was intoxicated or overly stressed. That was back in ’42 when auto-lockout features had still been optional. Now, virtually every car on the road had one. Auto-lockout was only one of many important safety features. Who knew how many of those features might come into play today as he and the kids tried to make their way safely into the mountains.

The car jetted backwards out of the driveway and swiveled to their lane, accelerating quickly enough for the g-forces to be very noticeable to the occupants. In an instant, the car stopped at the end of the lane. When a space opened in the line of cars on the main road, the car swiftly and efficiently folded into the stream.

Roger piped up. “Dad, everybody’s out here.”

“Well, sure. Everyone got the alert. We really need to be about fifty miles into the mountains when the asteroid hits.”

Katie sounded alarmed. “Dad. Look up there! The I-5 isn’t moving.”

Frank looked at the freeway overpass, now only a quarter mile away. “Crap. We’ll have to take the back roads.” As soon as the words were out of his mouth, he saw that no more than a hundred yards beyond the freeway entrance, the surface road was also at a standstill.” Frank’s mind was racing. They were only a few hundred feet from “Hell on Wheels Cycle Store. Of course, they would charge an arm and a leg, but maybe it would be worth it.”

Frank looked down the road. No progress. “Mercedes: Divert back to Hell on Wheels.”

“No can do, Frank. U-turns here are illegal and potentially dangerous.”

“This is an emergency!”

“I know that Frank. We need to get you to the mountains as quickly as possible. That is another reason I cannot turn around.”

“But the car cannot make it. The roads are all clogged. I need to buy a motorcycle. It’s the only way.”

“You seem very stressed, Frank. Let me take care of everything for you.”

“Oh, for Simon’s sake! Just open the door. I’ll run there and see whether I can get a bike.”

“I can’t let you do that, Frank. It’s too dangerous. We’re on a road with a 65 mph speed limit.”

“But the traffic is not actually moving! Let me out!!”

“True that the traffic is not currently going fast, but it could.”

“Dad, are we trapped in here? What is going on?”

“Relax, Roger, I’ll figure this out. Hell. Hand me the emergency hammer.”

“Dad. You are funny. They haven’t had those things for years. They aren’t legal. If we fall in the water, the auto-car can open its windows and let us out. You don’t need to break them.”

“Okay, but we need to score some motorcycles and quickly.”

Now, the auto-car spoke up. “Frank, there are thousands of people right around here who could use a motorcycle and there were only a few motorcycles. They are already gone. Hell is closed. There is no point going out and fighting each other for motorcycles that are not there anyway.”

“The traffic is not moving! At all! Let us out!”

“Frank, be reasonable. You cannot run to the mountains in 37.8 minutes. You’re safest here in the car. Everyone is.”

“Dad, can we get out or not?” Katie tried bravely not to let her voice quaver.

“Yes. I just have to figure out exactly how. Because if we stay in the car, we will …we need to find a way out.”

“Dad, I don’t think anyone can get out of their car. And no-one is moving. All the cars are stuck. I haven’t seen a single car move since we stopped.”

The auto-car sensed that further explanation would be appreciated. “The roads have all reached capacity. The capacity was not designed to accommodate everyone trying to leave at the same time in the same direction. The top priority is to get to the highway so we can get to the mountains before the tidal wave reaches us. We cannot let anyone out because we are on a high speed road.”

Frank was a clever man and well-educated as well. But his arguments were no match for the logic of the auto-car. In his last five minutes though, Frank did have a kind of epiphany. He realized that he did not want to spend his last five minutes alive on earth arguing with a computer. Instead, he turned to comfort his children wordlessly. They were holding hands and relatively at peace when the tidal wave smashed them to bits. IMG_3071

Author Page on Amazon

Turing’s Nightmares

The Winning Weekend Warrior – sports psychology

Fit in Bits – describes how to work more fun, variety, & exercise into daily life

Tales from an American Childhood – chapters begin with recollection & end with essay on modern issues

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